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Author Topic: New design for Stiletto interceptor model?  (Read 22471 times)

Offline Crystan

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Re: New design for Stiletto interceptor model?
« Reply #15 on: November 25, 2010, 03:39:51 pm »
Make it a female pilot! I want boobies! ;D j/k

Anyway nice model so far. :)

Offline H-Hour

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Re: New design for Stiletto interceptor model?
« Reply #16 on: January 11, 2011, 06:28:30 pm »
For your pleasure. :) Origin did a lot of work on this rebuilding a high-poly version from scratch (with wings) to do a proper bake with normalmaps. I'm going to take a shot at dressing up the texture with a few more details, but I don't expect to change much before it's ready to go.

Offline Destructavator

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Re: New design for Stiletto interceptor model?
« Reply #17 on: January 11, 2011, 06:47:21 pm »
For your pleasure. :) Origin did a lot of work on this rebuilding a high-poly version from scratch (with wings) to do a proper bake with normalmaps. I'm going to take a shot at dressing up the texture with a few more details, but I don't expect to change much before it's ready to go.

Oooh!  Yes, yes, YES!

MUCH better than the old one.

One Note:  When it is all done, I'll also need the high-poly, high-detail one for putting in cinematic clips and such.

Edit:  At some point, we'll also need the cockpit interior for those movie clips also.
« Last Edit: January 11, 2011, 06:49:32 pm by Destructavator »

Offline bayo

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Re: New design for Stiletto interceptor model?
« Reply #18 on: January 11, 2011, 07:25:24 pm »
Is there a way to clone Origin?

Offline MCR

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Re: New design for Stiletto interceptor model?
« Reply #19 on: January 11, 2011, 10:06:11 pm »
 :o

YEAH !

Gimme more of those models 8) 8) 8)

Offline Mattn

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Re: New design for Stiletto interceptor model?
« Reply #20 on: January 11, 2011, 10:50:26 pm »
just one word: brilliant

Offline Crystan

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Re: New design for Stiletto interceptor model?
« Reply #21 on: January 12, 2011, 01:34:04 am »
Is there a way to clone Origin?

You cannot clone a brilliant person like him!

Offline MXcom

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Re: New design for Stiletto interceptor model?
« Reply #22 on: January 13, 2011, 10:30:25 pm »
Is there a way to clone Origin?

git clone origin destination

Offline H-Hour

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Re: New design for Stiletto interceptor model?
« Reply #23 on: January 15, 2011, 03:50:37 pm »
Added some color to it and a few details for the texture. If Origin has nothing else he wants to do, I'll get this into game soon.

Offline Crystan

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Re: New design for Stiletto interceptor model?
« Reply #24 on: January 15, 2011, 04:18:13 pm »
HOLY!!!!

Offline MCR

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Re: New design for Stiletto interceptor model?
« Reply #25 on: January 15, 2011, 06:32:28 pm »
git clone H-Hour origin/master  ;D

YEAH - TOP texturing work !

I want to see this in-game  :o

Offline Destructavator

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Re: New design for Stiletto interceptor model?
« Reply #26 on: January 15, 2011, 11:38:30 pm »
Oh Dear, I just foresee one problem - When this makes it into the game, and is displayed next to or near any of the other, existing old models, the sharp contrast in quality might make some of the old existing stuff look so cheap and inferior by comparison...    :(

Great work, Origin!   ;D

H-Hour, you seem to be getting quite good at what you've been doing, too, with the texturing!
« Last Edit: January 15, 2011, 11:40:27 pm by Destructavator »

Offline H-Hour

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Re: New design for Stiletto interceptor model?
« Reply #27 on: January 16, 2011, 12:14:38 am »
Oh Dear, I just foresee one problem - When this makes it into the game, and is displayed next to or near any of the other, existing old models, the sharp contrast in quality might make some of the old existing stuff look so cheap and inferior by comparison...    :(

If we grovel, maybe Origin will make us new versions of all our interceptors/dropships...  after he finishes those soldier models of course! :)

Offline H-Hour

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Re: New design for Stiletto interceptor model?
« Reply #28 on: January 23, 2011, 12:43:04 pm »
Ok, the new stiletto is now in-game for 2.4.

@bayo: I noticed in the aircraft menu the front is a little cut off and there's extra space in the back. I tried exporting the model in different positions (both world space and object space), but it didn't seem to effect it. I'm guessing the zoom is being generated by autoscale in /ui/aircraft_info.ufo. I noticed the same slight off-set position for the firebird.

@mattn: What should I do about the old model I removed? In data source we have a stiletto blend file, but will that have the texture as well? Even though I renamed the texture using TortoiseGit, it looks like the history isn't kept? The license info for the old stiletto is Lukas "Rastaman" Beyeler.

Also, the normalmap is a 4mb TGA file. I tried converting to PNG, but for some reason the alpha channel wasn't coming across from the TGA. Do you have any idea for another format we can use for the normalmap to save some space? As it is, loading the model in the aircraft menu leads to a slight delay on my system. The diffuse PNG is only 1mb.

Offline Bartleby

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Re: New design for Stiletto interceptor model?
« Reply #29 on: January 23, 2011, 01:40:47 pm »
cant u ude the old model on a map (maybe a plane-cementry) or in the ufopedia (history of the stiletto)?