http://destructavator.com/92dl/Game_Intro_1.avi
OK, here's a very short segment with part of a new HUD that I'm working on. It isn't finished yet, but if I were to continue something like this, would it work?
The thing on the right shows altitude, and the thing in the corner shows sensors/radar.
Keep in mind that this is for a craft some ~80 years in the future.
I think it would work. The crosshair looks a bit strange but I'm guessing that the unusual design is conscious.
Couple of ideas:
1. When the screen with the UFO appears, maybe have it zoom into that full picture instead of it appearing out of static.
2. For the wireframe screen, I think it would either have to go into the lower left where the UFO pic appears or replace the original radar screen (either the present one or the first video's).
3. I don't know if it was just for simplicity in the initial rendering but I think the UFO shouldn't be moving in the same direction as the Stiletto is going, at least initially.
Ps. Weapons look great now!
EDIT:
btw this model with a little adaptation is bad ass stiletto
http://sketchup.google.com/3dwarehouse/details?mid=326e859d86a8078427eb9e7911a17418&prevstart=12
Frankly it looks a hell of a lot like our Stiletto - minus the capability to load very different weaponry without actually modifying the craft.
That being said, I remember that we could use a new model for Stiletto. IIRC, the present model is too small for most of the weaponry it's supposed to have. Too bad that one artist didn't finish his model.
But this isn't exactly right topic to discuss this.