project-navigation
Personal tools

Author Topic: Glowmaps  (Read 4471 times)

Offline vedrit

  • Sergeant
  • *****
  • Posts: 438
    • View Profile
Glowmaps
« on: October 14, 2010, 11:24:33 pm »
I noticed that the glowmap for the geomap is still lighting up during the day. Since animated textures are supported, why dont we use an animated glowmap for the earth?

Also, I noticed that in the battles, glowmaps are...broken for many models (several civilians, trees, scout debrie are all that I remember off the top of my head) I'm sure its a simple problem, like the texture referencing the wrong image for the glowmap

Offline Mattn

  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 4831
  • https://github.com/mgerhardy/vengi
    • View Profile
    • Vengi Voxel Tools
Re: Glowmaps
« Reply #1 on: October 15, 2010, 07:31:15 am »
arisian has not send any other patches yet. if you can fix it, please submit a patch.

Offline vedrit

  • Sergeant
  • *****
  • Posts: 438
    • View Profile
Re: Glowmaps
« Reply #2 on: October 15, 2010, 08:04:50 am »
yeah....I lack the tools, and time (Really shouldnt be playing UFO:AI with so many other things to do), aswell as the rights to submit a patch (Last I checked, anyway)