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Author Topic: Problems with 2.4 version..[armour issue solved]  (Read 8951 times)

Offline geever

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Re: Problems with 2.4 version..
« Reply #15 on: July 16, 2011, 11:34:13 pm »
I have noticed that the soldier who can't move in the Middle East missions is in a different direction. It's probably related to the bug that all soldiers are watching the same direction, mostly the same way as the Firebird landed...

But neither of you told us which map is it exactly, neither posted a screenshot so our mappers could fix it!

-geever

Offline gargy2002

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Re: Problems with 2.4 version..
« Reply #16 on: July 17, 2011, 06:47:59 pm »
But this is not on a single map. This is in all maps from the Middle East suburban areas. You have to fix the issue with all soldiers in the same direction and you will fix this bug as well. When I play the crashed fighter sites, all soldiers are heading the same way as aliens, however, mostly in front of their guns and each time the first soldier turns back, they open fire and kill him or kill the highest ranking soldier (the best). I can't see an alien even when he is standing next to me and other soldier is behind and watching also forward. I need to turn every single soldier by 360 degrees to find out if any aliens are around. I mean that everybody covers approx 180 degree area in front of him by his pair of eyes but the Phalanx soldiers cover definitely less in the 2.4 develop version..:)
I will try to get a screenshot if possible..

Offline gargy2002

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Re: Problems with 2.4 version..
« Reply #17 on: July 17, 2011, 11:02:07 pm »
Ok,
I have got the bug map..
Code: [Select]
------- Loading game.so -------
not found at '/usr/local/lib'
not found at '/home/pepe999/.ufoai/2.4-dev/base'
found at './base'
tiles: -oriental/or_ +craft_drop_firebird +house_b +house_c +house_e +house_f +craft_crash_fighter +house_h +house_a +house_a +house_c +trees_b +stand_a +trees_b
pos: -24 0 0 8 -16 0 -24 -24 0 -8 -24 0 -16 16 0 0 0 0 -24 -16 0 0 24 0 -8 -8 0 8 -24 0 16 24 0 -24 16 0 -24 24 0
tiles: 13
CM_LoadMap: "-oriental/or_ +craft_drop_firebird +house_b +house_c +house_e +house_f +craft_crash_fighter +house_h +house_a +house_a +house_c +trees_b +stand_a +trees_b" "-24 0 0 8 -16 0 -24 -24 0 -8 -24 0 -16 16 0 0 0 0 -24 -16 0 0 24 0 -8 -8 0 8 -24 0 16 24 0 -24 16 0 -24 24 0"
Rerouted for RMA in   1.0s
checksum for the map '+oriental': 1490039868
ufo script checksum 2794599063
-------------------------------------
Connecting to localhost...
==== InitGame ====
Created AI player (team 0)
Created AI player (team 7)
Used inventory slots after ai spawn: 0
connection attempt from loopback connection
load material file: 'materials/oriental.mat'
added light, ambient=0.476837
Starting the game...
Used inventory slots: 0
pepe999 has joined team 1
music change to MarineIndustrial (from karlmacklin_geoscape)
music change to van_mission2 (from MarineIndustrial)
Used inventory slots client pepe999 spawn: 0
(player 0) It's team 1's round
pepe999 has taken control over team 1.
I: setting mode 0
I: set multisample buffers to 0
I: set swap control to 0
I: 1366x768 (fullscreen: no)
music change to PsymongO5 (from van_mission2)
radar oriental/or_craft_drop_firebird -24x0
radar oriental/or_house_b 8x-16
radar oriental/or_house_c -24x-24
radar oriental/or_house_e -8x-24
radar oriental/or_house_f -16x16
radar oriental/or_craft_crash_fighter 0x0
radar oriental/or_house_h -24x-16
radar oriental/or_house_a 0x24
radar oriental/or_house_a -8x-8
radar oriental/or_house_c 8x-24
radar oriental/or_trees_b 16x24
radar oriental/or_stand_a -24x16
radar oriental/or_trees_b -24x24
No radar images for map: 'oriental/or_craft_drop_firebird'
I: setting mode 0
I: set multisample buffers to 0
I: set swap control to 0
I: 1366x768 (fullscreen: yes)
music change to PsymongR2 (from PsymongO5)
Team 1 ended round
Team 7's round started!
[STATS] alien (Kraerak T Zruujk) kills civilian (a c) with Lock of plasblade
Used inventory slots after ai spawn: 0
connection attempt from loopback connection
Team 7 ended round
Team 0's round started!
Team 0 ended round
Team 1's round started!
music change to Crystan-Battlescape01 (from PsymongR2)
Shutdown gametype 'Campaign mode'
Shutdown server: Quitting server.
Unload the game library
Used inventory slots after battle: 0
music change to van_theme (from Crystan-Battlescape01)
music change to van_theme (from van_theme)
Window 'popup_tipoftheday' is not on the active stack
Wrote config.cfg.
Wrote keys.cfg
recursive shutdown

Offline gargy2002

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Re: Problems with 2.4 version..[Unsolved, uninstalled game]
« Reply #18 on: July 24, 2011, 01:07:42 pm »
I downloaded last night the latest installer for Windows and the armour problem still persists. I also had a problem with BTR file system on my linux system and I can't access the /home directory anymore. It means that all data (the game, saves etc..) on it is lost. I'm not going to install it again so we can close this thread..

Offline geever

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Re: Problems with 2.4 version..[Unsolved, uninstalled game]
« Reply #19 on: July 24, 2011, 07:11:31 pm »
I downloaded last night the latest installer for Windows and the armour problem still persists. I also had a problem with BTR file system on my linux system and I can't access the /home directory anymore. It means that all data (the game, saves etc..) on it is lost. I'm not going to install it again so we can close this thread..

The issue was fixed right today. Too bad you're not going to install the game again... :(

-geever

Offline gargy2002

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Re: Problems with 2.4 version..[Unsolved, uninstalled game]
« Reply #20 on: July 24, 2011, 11:12:29 pm »
I'm weak so maybe I will install it again.:) If the missing armour issue was fixed, then I may change my mind (don't have to steal saves). I have uninstalled the game but I didn't have to. I'm getting a new ssd drive tomorrow (hope so) and will install Win and linux as a fresh install so I'm going to start from scratch. It will take some time until I tune the systems up and then I can play again..:)

Offline gargy2002

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Re: Problems with 2.4 version..[armour issue solved]
« Reply #21 on: July 27, 2011, 06:34:03 pm »
Hi all,
I have installed the game again and collected the alien armour in a second mission! I hope more bug were fixed..:)