project-navigation
Personal tools

Author Topic: Screenshot Thread Of v2.4 Artwork In Action  (Read 21278 times)

Offline Crystan

  • Project Artist
  • Captain
  • ***
  • Posts: 572
  • UFO:AI Lead Sound Artist
    • View Profile
    • http://crysea.cr.funpic.de/
Re: Screenshot Thread Of v2.4 Artwork In Action
« Reply #45 on: June 21, 2011, 02:52:06 pm »
Wait a minute! We got new Dropship textures? I hope someone will reskin the default drop ship model too because the cockpit haves a ugly blur effect. Anyway i really like the indoor screen with the water dispenser - looks almost prerendered. (Posting this stuff right now on IndieDB - people there loved the new alien base screens)
« Last Edit: June 21, 2011, 03:02:11 pm by Crystan »

Offline Hertzila

  • Sergeant
  • *****
  • Posts: 469
    • View Profile
Re: Screenshot Thread Of v2.4 Artwork In Action
« Reply #46 on: June 21, 2011, 05:36:01 pm »
Oh, look, that computer inf the first batch seems familiar.
:P

Actually, regarding that, shouldn't we change that model? It does look great and would at last bring the futuristic aspect clearly, but that's either a direct rip or carbon copy of the Deus Ex desktop computers. We can't use models from other games, can we?


Oh, and welcome to the forums Nutter!

Offline Nutter

  • Squad Leader
  • ****
  • Posts: 223
    • View Profile
Re: Screenshot Thread Of v2.4 Artwork In Action
« Reply #47 on: June 21, 2011, 06:07:19 pm »
Well, on one hand, it could spell trouble, but I guess you could use the basic design to design your own computer with a similar style.


Oh, and thanks for the welcome.

Offline MCR

  • PHALANX veteran
  • ******
  • Posts: 1244
    • View Profile
Re: Screenshot Thread Of v2.4 Artwork In Action
« Reply #48 on: June 21, 2011, 07:24:44 pm »
Well, on one hand, it could spell trouble, but I guess you could use the basic design to design your own computer with a similar style.

Actually, regarding that, shouldn't we change that model? It does look great and would at last bring the futuristic aspect clearly, but that's either a direct rip or carbon copy of the Deus Ex desktop computers. We can't use models from other games, can we?


I do not exactly know what you are talking about here, but that model was made by Willem Sitters and it is no rip or copy of anything.

Maybe Deus Ex copied Willem's style ?

Offline Hertzila

  • Sergeant
  • *****
  • Posts: 469
    • View Profile
Re: Screenshot Thread Of v2.4 Artwork In Action
« Reply #49 on: June 21, 2011, 08:38:07 pm »
I do not exactly know what you are talking about here, but that model was made by Willem Sitters and it is no rip or copy of anything.

Maybe Deus Ex copied Willem's style ?

Unlikely, unless Willem made it 10 years ago. Deus Ex was published in 2000. I'll attach a screenshot shortly.

Edit: It is the exact same model and texture. This is especially noticeable from the windows on the screen: they are in the same places. The only difference is the bloom.
« Last Edit: June 21, 2011, 09:03:34 pm by Hertzila »

Offline MCR

  • PHALANX veteran
  • ******
  • Posts: 1244
    • View Profile
Re: Screenshot Thread Of v2.4 Artwork In Action
« Reply #50 on: June 21, 2011, 09:44:50 pm »
Oh, you seem to be right.
Somehow this model made it into the ufo:ai data_source.
Ofc. this should and will be removed then.

Offline MCR

  • PHALANX veteran
  • ******
  • Posts: 1244
    • View Profile
Re: Screenshot Thread Of v2.4 Artwork In Action
« Reply #51 on: June 21, 2011, 11:12:47 pm »
The computer model has been removed from master.
Thanks for the notification. It seems the model made its way mistakenly into our data_source/sitters subdirectory.

Offline MCR

  • PHALANX veteran
  • ******
  • Posts: 1244
    • View Profile
Re: Screenshot Thread Of v2.4 Artwork In Action
« Reply #52 on: June 22, 2011, 04:09:08 pm »
Wait a minute! We got new Dropship textures? I hope someone will reskin the default drop ship model too because the cockpit haves a ugly blur effect.

I can create the uv map if someone wants to volunteer to make a reskin. :)
We just should take care to not change the color-scheme, or we would have to reskin the geoscape and crashed models also...
But to get more or less the same skin in higher resolution would really be nice....

Offline freegamer

  • Rookie
  • ***
  • Posts: 52
    • View Profile
Re: Screenshot Thread Of v2.4 Artwork In Action
« Reply #53 on: June 24, 2011, 02:26:42 am »
This is not the first time that Sitters has done that though, is it.  I remember he vigorously denied plagiarising anything the last time there were similarities, but this is now more than coincidence.  Sitters needs to come clean on how he comes across his models.

Offline Crystan

  • Project Artist
  • Captain
  • ***
  • Posts: 572
  • UFO:AI Lead Sound Artist
    • View Profile
    • http://crysea.cr.funpic.de/
Re: Screenshot Thread Of v2.4 Artwork In Action
« Reply #54 on: August 01, 2011, 08:03:34 pm »
New Background for the Geosphere featuring very slightly colored stars:

New
Old

Heres another one with bigger stars:
Bigger

DL Link
« Last Edit: August 02, 2011, 04:09:28 pm by Crystan »

Offline Crystan

  • Project Artist
  • Captain
  • ***
  • Posts: 572
  • UFO:AI Lead Sound Artist
    • View Profile
    • http://crysea.cr.funpic.de/
Re: Screenshot Thread Of v2.4 Artwork In Action
« Reply #55 on: September 02, 2011, 05:36:33 pm »
New Muzzleflash effect in 2.4:



Uploaded with ImageShack.us

Offline Hertzila

  • Sergeant
  • *****
  • Posts: 469
    • View Profile
Re: Screenshot Thread Of v2.4 Artwork In Action
« Reply #56 on: September 02, 2011, 06:26:10 pm »
New Muzzleflash effect in 2.4:



Uploaded with ImageShack.us

The muzzle effect looks nice, assuming it's just a couple of frames.
But if those glowing line-things are bullet effects, why give them that blaster bolt effect and not continuous tracer lines?

Offline Crystan

  • Project Artist
  • Captain
  • ***
  • Posts: 572
  • UFO:AI Lead Sound Artist
    • View Profile
    • http://crysea.cr.funpic.de/
Re: Screenshot Thread Of v2.4 Artwork In Action
« Reply #57 on: September 03, 2011, 12:55:27 am »
They look better if theyre in motion. You wont notice that they look like laser beams because the ptl is just to fast. I would love to add some additional effects but the ptl engine isn that "mighty" yet.
« Last Edit: September 03, 2011, 11:52:14 am by Crystan »

Offline sitters

  • Squad Leader
  • ****
  • Posts: 291
    • View Profile
Re: Screenshot Thread Of v2.4 Artwork In Action
« Reply #58 on: September 08, 2011, 04:07:30 pm »
This is not the first time that Sitters has done that though, is it.  I remember he vigorously denied plagiarising anything the last time there were similarities, but this is now more than coincidence.  Sitters needs to come clean on how he comes across his models.


Thats easy to explain, 8 year ago, I learned modelling and UV mapping by copying deus ex models.
when I came first to UFO alien invasion I zipped all the models I have, and send it over.
Big chance that there where original models in that directory from deus ex, just remove them.


Willem
« Last Edit: September 09, 2011, 11:08:01 am by sitters »

Offline sitters

  • Squad Leader
  • ****
  • Posts: 291
    • View Profile
Re: Screenshot Thread Of v2.4 Artwork In Action
« Reply #59 on: September 09, 2011, 11:03:26 am »

Here a replacement for the computer.



Link : http://www.sitters-electronics.nl/download/computer.rar

Souce C4D also included.