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Author Topic: Building Times  (Read 2020 times)

Offline SonofAres800

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Building Times
« on: June 30, 2010, 01:02:40 pm »
To add some realism to this game, i thought it would be a good idea to double, triple and so on for the number of buildings being built. For example, a hospital is being built in 6 days, the player wants to build something else, the result of this decision is the increase in time required to build the hospital up to 12 days, 18 days if a third structure is chosen.

This shows that the people involved in construction are splitting up their resources add adjusting to the changes chosen by the player.

Offline geever

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Re: Building Times
« Reply #1 on: June 30, 2010, 09:24:27 pm »
This shows that the people involved in construction are splitting up their resources add adjusting to the changes chosen by the player.

I don't think it's a good idea. More building to build => more men working on them. You pay full price for every building, so you get 2, 3... construction teams.

-geever

Offline SonofAres800

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Re: Building Times
« Reply #2 on: July 01, 2010, 10:20:13 am »
Didn't consider that

Anyway, lookin foward to playing your new version of UFO:AI

Good work guys.