project-navigation
Personal tools

Author Topic: New here. Want to help  (Read 26514 times)

Ildamos

  • Guest
Re: New here. Want to help
« Reply #15 on: June 24, 2010, 02:15:01 pm »
@Origin and Trashman: Awesome phenomenal art!

Question though: Will the 3d animators be able to integrate the designs into the game? Last time I presented a concept art for the Ortnok, I had the impression it was going to be difficult.

Offline Origin

  • Rookie
  • ***
  • Posts: 59
    • View Profile
Re: New here. Want to help
« Reply #16 on: June 24, 2010, 06:06:43 pm »
Cool thanks for the references.

As for actually getting the models into the game i dont know enough yet to comment.

Just going to focus on getting the 4 basic human male and female armor models done, and then focus in implementation after.

Offline Winter

  • Captain
  • *****
  • Posts: 829
    • View Profile
    • Street of Eyes: The Writing of Ryan A. Span
Re: New here. Want to help
« Reply #17 on: June 24, 2010, 06:21:40 pm »
Origin, I don't often say this, but I actually really like all your models and concepts. You would make a great addition to the team.

About the power armour, it's actually a little bit more complicated. What we want is both a heavy alien suit like you've drawn (what we've termed the Heavy Nanoplate Suit) and an early-game human-technology-only suit (what we call the Powered Armour). Do you think there's anything you can do with that?

Regards,
Winter

Offline MCR

  • PHALANX veteran
  • ******
  • Posts: 1244
    • View Profile
Re: New here. Want to help
« Reply #18 on: June 24, 2010, 06:59:23 pm »

As for actually getting the models into the game i dont know enough yet to comment.


I can help you with that.

One big task will be to make all of the needed animations.

Also do not forget that we need several different heads, but I would say that we could & maybe should make those with makehuman (makehuman.org), which will enable us to design them in a very efficient & easy way...
So if you need high-quality heads, I am volunteering in making those...

Great concepts btw. !

Offline Origin

  • Rookie
  • ***
  • Posts: 59
    • View Profile
Re: New here. Want to help
« Reply #19 on: June 24, 2010, 09:39:00 pm »
@Winter

Could you list all the armors that are needed for phalanx? I was under the impression that it was only:

Combat armor (+Advanced version)
Nano composite (+Advanced version)
Power armor (+Advanced version)
Jump armor

Or do you mean that my concept sketch should rather represent the Advanced version?
Regardless i'm gonna try working out a lower tech powered armor.

Could you make a list of the armors with info on how early they are available, their strengths/weaknesses and if you can, story related info (advanced materials used in production and such)? I guess the lower tier powered armor would be available before the nano composite?

@MCR

I was planning just modelling new heads. Just finished a Basic head that i was planning on tweaking, adjusting and retexturing for variations.

Anyways thanks for the replies, the basic suit and combat armor are pretty much done now, will probably post updates tomorrow or sometime this weekend.







Offline BTAxis

  • Administrator
  • PHALANX Commander
  • *******
  • Posts: 2607
    • View Profile
Re: New here. Want to help
« Reply #20 on: June 24, 2010, 10:19:15 pm »
Could you list all the armors that are needed for phalanx? I was under the impression that it was only:

Combat armor (+Advanced version)
Nano composite (+Advanced version)
Power armor (+Advanced version)
Jump armor

That's correct.

Quote
Or do you mean that my concept sketch should rather represent the Advanced version?

I do believe that's what he meant, yes.

Quote
Could you make a list of the armors with info on how early they are available, their strengths/weaknesses and if you can, story related info (advanced materials used in production and such)? I guess the lower tier powered armor would be available before the nano composite?

The Combat Armour is available from the get-go. Then the Power Armour is researchable right away too, but the Nanocomposite one needs some initial alien research first. The advanced versions will need further research and should appear somewhere halfway through the game with the jumpsuit appearing last. There is no detailed info available for the armours, but you can assume they are all based on alien designs.

Offline Origin

  • Rookie
  • ***
  • Posts: 59
    • View Profile
Re: New here. Want to help
« Reply #21 on: June 24, 2010, 11:14:03 pm »
thanks that clears things up a bit  :)

Offline Winter

  • Captain
  • *****
  • Posts: 829
    • View Profile
    • Street of Eyes: The Writing of Ryan A. Span
Re: New here. Want to help
« Reply #22 on: June 25, 2010, 09:52:32 am »
@Winter

Could you list all the armors that are needed for phalanx?

Actually, BTAxis has got it wrong. It's like so:


HUMAN ARMOURS
Combat Armour (+ Advanced) -- Available at gamestart, Advanced in mid-game
Powered Armour (No advanced version) -- Available in early-game

HUMAN-ALIEN ARMOURS
Nanocomposite Armour (+ Advanced) -- Available early-to-mid-game, Advanced in mid-to-late-game
Heavy Nanoplate Suit (+ Advanced) -- Available mid-game, Advanced in late-game
Jump Armour (No advanced version) -- Available late-game

Regards,
Winter
« Last Edit: June 25, 2010, 10:08:30 am by Winter »

Offline TrashMan

  • Captain
  • *****
  • Posts: 833
    • View Profile
Re: New here. Want to help
« Reply #23 on: June 25, 2010, 11:59:03 am »
Wait, when did the advanced version of power armor got scrapped?

Offline Origin

  • Rookie
  • ***
  • Posts: 59
    • View Profile
Re: New here. Want to help
« Reply #24 on: June 25, 2010, 04:38:04 pm »
Thanks

Offline Flying Steel

  • Rookie
  • ***
  • Posts: 99
    • View Profile
Re: New here. Want to help
« Reply #25 on: June 25, 2010, 06:45:24 pm »
But how could BTAxis have it wrong, if what he just said is exactly the same thing he's had stickied at the top of this forum for the last 3 years?

http://ufoai.ninex.info/forum/index.php?topic=1894.0

Is this a very recent change then, or has 'advanced powered armor' just been renamed and still functions the same way?

Offline Origin

  • Rookie
  • ***
  • Posts: 59
    • View Profile
Re: New here. Want to help
« Reply #26 on: June 25, 2010, 08:40:10 pm »
Lower tech powered armor concept.



Uploaded with ImageShack.us

Oppinions?

edit: udated pic
« Last Edit: June 26, 2010, 04:40:51 pm by Origin »

Offline Winter

  • Captain
  • *****
  • Posts: 829
    • View Profile
    • Street of Eyes: The Writing of Ryan A. Span
Re: New here. Want to help
« Reply #27 on: June 26, 2010, 09:34:56 am »
But how could BTAxis have it wrong, if what he just said is exactly the same thing he's had stickied at the top of this forum for the last 3 years?

That thread has always been a preliminary list. The powered armour line is supposed to be integrated into the heavy nanoplate suit. The reason why it's stayed the same is that it was edited without my knowledge, and I've not really had a reason to look at it again since we have had no one really working on new armour for the last 3 years.

Origin: That looks pretty good, although maybe a touch too Fallout-y? It'd be good if we could get just a little bit of colour in there.

Regards,
Winter

Offline BTAxis

  • Administrator
  • PHALANX Commander
  • *******
  • Posts: 2607
    • View Profile
Re: New here. Want to help
« Reply #28 on: June 26, 2010, 10:26:52 am »
The reason why it's stayed the same is that it was edited without my knowledge, and I've not really had a reason to look at it again since we have had no one really working on new armour for the last 3 years.

The list itself was never edited. The only edits have been about status and info links.

Offline Origin

  • Rookie
  • ***
  • Posts: 59
    • View Profile
Re: New here. Want to help
« Reply #29 on: June 28, 2010, 05:34:47 am »
Update (also updated the power armor concept in my previous post)



Uploaded with ImageShack.us