Archive > Bugs prior to release 2.3

unplayable because of fuel bug

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ChemBro:
I wanted to try 2.3 stable, because of the "new tactical mission radar" (which I don't know how to activate), but for that, I need to go to a mission. The problem is: I cannot reach it.

My base is (for example) in France and the mission is in north Germany. I cannot reach it, because halfway between France and Germany, the game says: not enough fuel, back to base. So at this point.... I cannot play the game. :-(

alienfood:
I'm seeing this as well - the interceptor or dropship runs out of fuel the moment it lifts out of the base.

I saw a thread about this in the 2.4-dev bugs forum, so I posted a little more detail there. Presumable once a fix is found it will be backported to 2.3.

Kobold:

--- Quote from: ChemBro on June 19, 2010, 12:01:09 am ---I wanted to try 2.3 stable, because of the "new tactical mission radar" (which I don't know how to activate), but for that, I need to go to a mission. The problem is: I cannot reach it.

My base is (for example) in France and the mission is in north Germany. I cannot reach it, because halfway between France and Germany, the game says: not enough fuel, back to base. So at this point.... I cannot play the game. :-(

--- End quote ---

you guys play the version from forum  (Win32 Development Binary Installer Links) or the SVN version or the download from official release (http://sourceforge.net/projects/ufoai/files/UFO_AI%202.x/2.3/ufoai-2.3-win32.exe/download) and you use both the Windows version?

i use the official release from 2.3 (Windows) now and i have to say there is no fuel bug... really i fly above the half planet without no fuel problems.

ChemBro:
I'm on Arch Linux here.

alienfood:
Arch Linux here as well.

I tried the Win32 version today (on someone else's PC) and it didn't show this bug.

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