Archive > Bugs prior to release 2.3
unplayable because of fuel bug
ChemBro:
I wanted to try 2.3 stable, because of the "new tactical mission radar" (which I don't know how to activate), but for that, I need to go to a mission. The problem is: I cannot reach it.
My base is (for example) in France and the mission is in north Germany. I cannot reach it, because halfway between France and Germany, the game says: not enough fuel, back to base. So at this point.... I cannot play the game. :-(
alienfood:
I'm seeing this as well - the interceptor or dropship runs out of fuel the moment it lifts out of the base.
I saw a thread about this in the 2.4-dev bugs forum, so I posted a little more detail there. Presumable once a fix is found it will be backported to 2.3.
Kobold:
--- Quote from: ChemBro on June 19, 2010, 12:01:09 am ---I wanted to try 2.3 stable, because of the "new tactical mission radar" (which I don't know how to activate), but for that, I need to go to a mission. The problem is: I cannot reach it.
My base is (for example) in France and the mission is in north Germany. I cannot reach it, because halfway between France and Germany, the game says: not enough fuel, back to base. So at this point.... I cannot play the game. :-(
--- End quote ---
you guys play the version from forum (Win32 Development Binary Installer Links) or the SVN version or the download from official release (http://sourceforge.net/projects/ufoai/files/UFO_AI%202.x/2.3/ufoai-2.3-win32.exe/download) and you use both the Windows version?
i use the official release from 2.3 (Windows) now and i have to say there is no fuel bug... really i fly above the half planet without no fuel problems.
ChemBro:
I'm on Arch Linux here.
alienfood:
Arch Linux here as well.
I tried the Win32 version today (on someone else's PC) and it didn't show this bug.
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