project-navigation
Personal tools

Author Topic: Starting problems with R25493 Developer's Build and 2.2.1 Stable  (Read 4401 times)

Offline Mistakanista

  • Cannon Fodder
  • **
  • Posts: 2
    • View Profile
Hi,

I'm starting to get really despereate, I hope you guys can help me.
At first I downloaded the 2.2.1 stable version from this site, installed it and it gave me the hardware acceleration bug. After trying to solve it by switching the colour depth to 16 bit I tried the other fix that was suggested (expanding the atioglxx.dl_ from the 7.9 catalyst driver), and now it just opens up the console, a small window appears and then everything dissappears as if nothing happened.

Then I downloaded the recend R25493 Developer's Build, which at first also had the hardware acceleration problem, but in addition it also wanted me to delete a certain file (FS_RemoveFile: remove C:\Users\<User>\AppData\Roaming\UFOAI/2.3-dev/base/keys.cfg). The problem is that this path simply doesn't exist, and a computer search couldn't find it neither, and copying the atioglxx.dll into the game directory just produces the same thing that happens with the stable version.

Here are my specs:

Windows 7 Ultimate (32bit)
Ati x800 xt 256mb (latest drivers)
1 Gig RAM
AMD Athlon 64 3500+
Directx is at version 9.26 (latest)

Tried turning off Aero - nothing.
Tried several compatibility options - nothing.

I really have no clue on what to do. Hope this is enough information.
On a side note, I downloaded both versions from links I got from this site.


Aesten

  • Guest
Re: Starting problems with R25493 Developer's Build and 2.2.1 Stable
« Reply #1 on: May 24, 2010, 04:12:15 pm »
You might find this build much more suitable.
http://ufoai.ninex.info/forum/index.php?topic=2830.msg38905#msg38905
Destructavator tends to drop a new installer every few days at the maximum.

Offline Mistakanista

  • Cannon Fodder
  • **
  • Posts: 2
    • View Profile
Re: Starting problems with R25493 Developer's Build and 2.2.1 Stable
« Reply #2 on: May 24, 2010, 11:20:13 pm »
Sadly, the new installer didn't change anything, but thanks for the help anyway.

monkey

  • Guest
Re: Starting problems with R25493 Developer's Build and 2.2.1 Stable
« Reply #3 on: May 27, 2010, 05:58:13 am »
I have been having a similar problem with the game crashing at the start due to "no hardware acceleration detected". I downloaded both the latest stable version as well as the new developer version, both have the same problem.

From this thread ( http://ufoai.ninex.info/forum/index.php?topic=2040.0 ) The game in both versions (2.2 and 2.3) gives the same problem at 32 and 16 bit color. On the 3rd page of that thread, I also tried adding to the command line:

C:\Program Files\UFOAI-2.2\ufo.exe" +set vid_fullscreen 1 +set r_mode 6 +set snd_init 1

When this happens on both versions, at both 32 and 16bit color, the game tries to load and my monitor goes black for a while, but ends up crashing with the same error message as before.


I have:

GeForce GTX 260 (newest drivers)
Win7 64bit
8GB RAM
Intel Core2 Duo 3.16GHz



Offline Morpheas

  • Cannon Fodder
  • **
  • Posts: 9
    • View Profile
Re: Starting problems with R25493 Developer's Build and 2.2.1 Stable
« Reply #4 on: May 27, 2010, 07:54:35 am »
hello. so if i understand corectly sorry for my eng.u cant start the game and it stucks in loading...?if thats that and u both have windows 7 .try to change the compability of the exe to windows xp.it might not work but there is a chance. try also go in safe mode and disable lighting and the adove or bellow effect.because it causes problems.if all that dont work try do a search in ur pc for all the file contain the word ufo or alien invasion and delete them if that doesnt work.........there is the last option to (format):Pjoking try it and we ll see


btw the latest version is 30000+working in progress.... download this make_UfoAI_win32.exe  in this page http://ufoai.ninex.info/forum/index.php?topic=3843.0 its like 4gb and its a program so u can make ur instaler to ur likings and with the latest version.i hope i helped
« Last Edit: May 27, 2010, 08:08:25 am by Morpheas »

Offline Michael L.

  • Cannon Fodder
  • **
  • Posts: 7
    • View Profile
Re: Starting problems with R25493 Developer's Build and 2.2.1 Stable
« Reply #5 on: June 18, 2010, 10:02:12 pm »
hello,

I got the same problem: No hardware acceleration detected. I tried the fixes provided in the forum but nothing works.
(ATI Mobility Radeon HD 3400 Series, UFO AI 2.3) There is no new driver available.


---- filesystem initialization -----
Adding game dir: ./base
Added packfile ./base/0base.pk3 (9 files)
Added packfile ./base/0maps.pk3 (535 files)
Added packfile ./base/0materials.pk3 (45 files)
Added packfile ./base/0media.pk3 (10 files)
Added packfile ./base/0models.pk3 (2015 files)
Added packfile ./base/0music.pk3 (49 files)
Added packfile ./base/0pics.pk3 (2114 files)
Added packfile ./base/0shaders.pk3 (26 files)
Added packfile ./base/0snd.pk3 (266 files)
Added packfile ./base/0ufos.pk3 (97 files)
Adding game dir: C:\Dokumente und Einstellungen\mlanger\Anwendungsdaten\UFOAI/2.3/base
using C:\Dokumente und Einstellungen\mlanger\Anwendungsdaten\UFOAI/2.3/base for writing
executing default.cfg
couldn't execute config.cfg

----- network initialization -------
libcurl/7.16.4 zlib/1.2.2 initialized.

------ server initialization -------
added 7 maps to the mapcycle

----- console initialization -------
Console initialized.

------- video initialization -------
SDL version: 1.2.13
I: desktop depth: 32bpp
I: video memory: 0
I: Available resolutions: 1440x900 1280x800 1280x768 1280x720 1024x768 960x600 800x600 768x480 640x480 640x400 512x384 400x300 320x240 320x200 (14)
I: video driver: windib
I: setting mode -1
I: set swap control to 0
I: 1024x768 (fullscreen: yes)
I: got 8 bits of stencil
I: got 16 bits of depth buffer
I: got double buffer
I: got 8 bits for red
I: got 8 bits for green
I: got 8 bits for blue
I: got 0 bits for alpha
I: got 1 multisample buffers
GL_VENDOR: Microsoft Corporation
GL_RENDERER: GDI Generic
GL_VERSION: 1.1.0
GL_EXTENSIONS: GL_WIN_swap_hint GL_EXT_bgra GL_EXT_paletted_texture
No hardware acceleration detected.
Update your graphic card drivers.
FS_RemoveFile: remove C:\Dokumente und Einstellungen\mlanger\Anwendungsdaten\UFOAI/2.3/base/keys.cfg

Shutdown

Offline geever

  • Project Coder
  • PHALANX Commander
  • ***
  • Posts: 2561
    • View Profile
Re: Starting problems with R25493 Developer's Build and 2.2.1 Stable
« Reply #6 on: June 18, 2010, 11:46:10 pm »
hello,

I got the same problem: No hardware acceleration detected. I tried the fixes provided in the forum but nothing works.
(ATI Mobility Radeon HD 3400 Series, UFO AI 2.3) There is no new driver available.

Check your driver's settings and enable OpenGL in it if you can. Try searching on net in case there is no option for opengl in it...

Code: [Select]
GL_VENDOR: Microsoft Corporation
GL_RENDERER: GDI Generic
GL_VERSION: 1.1.0

Means the game could not find better/other OpenGL device than the default Microsoft software driver.

-geever

Offline Kildor

  • Project Artist
  • Captain
  • ***
  • Posts: 757
  • Project mapper and some other stuff`er
    • View Profile
    • http://ufoai.nx0.ru
Re: Starting problems with R25493 Developer's Build and 2.2.1 Stable
« Reply #7 on: June 19, 2010, 07:56:13 am »
@Michael L.
Update drivers of your videocard from default (ms)