project-navigation
Personal tools

Author Topic: Mac compilation: Changed  (Read 1934 times)

Offline keybounce

  • Sergeant
  • *****
  • Posts: 330
    • View Profile
Mac compilation: Changed
« on: May 19, 2010, 02:24:27 am »
I'm looking at the current "how to compile on the mac" page on the wiki.

Looking at the history, I see this:
Quote
Revision:
Revision as of 13:23, 5 August 2009 (edit) (undo)
Mattn (Talk | contribs) 

Adds the gtk2 stuff to the macports line.

I'm trying to understand this. My instructions that I put in the compile page said to grab a premade version from such-and-such web site, and that it was not production quality code. The gtk2 library from Macports -- using a quartz backend (instead of the X backend at the other site) was not maintained at all back then, and still is dreadfully incomplete now. Additionally, as I said:

> Note that this does not solve the gimp stuff -- gtkglext, gtksourceview, which use gtk2 and glib2 (broken on PPC in macports at this time) -- used by radiant.

Ncursesw is no longer broken -- it now (2010/05/17) builds just fine.
Gtk2 is still broken

As far as I can tell, these are only used by Uforadiant.
Has anyone gotten Uforadiant to build and work on Mac, and if so, which version of Gtk2 did you use -- the Macports version (quartz), or the version at http://gtk-osx.org/ (X11).

Offline Mattn

  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 4831
  • https://github.com/mgerhardy/vengi
    • View Profile
    • Vengi Voxel Tools
Re: Mac compilation: Changed
« Reply #1 on: May 19, 2010, 11:35:14 am »
yes, it works for me - but only on an intel mac. i don't own a ppc version. i'm only using macports for this.