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Author Topic: Another mapping bug (Corrupter, tropic bigufo) [FIXED]  (Read 11881 times)

Offline Mattn

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Re: Another mapping bug (Corrupter, tropic bigufo)
« Reply #15 on: April 10, 2010, 10:54:30 am »
your stuff will go into svn today - just takes some time

Offline MCR

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Re: Another mapping bug (Corrupter, tropic bigufo)
« Reply #16 on: April 10, 2010, 11:03:35 am »
 8)
Sorry, man. I see you are workin' hard...  ;)
It was a misunderstanding from my side, because I saw changes in tex_ufo, but not the ones supposed to happen there...

Sorry for the impatience from my side...  ;)

Offline MCR

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Re: Another mapping bug (Corrupter, tropic bigufo)
« Reply #17 on: April 10, 2010, 06:43:36 pm »
hopefully fixed in r29285
Unfortunately I have to tell you that it did not fix the bug...
Checking out the difference between the wings I realized that with campitchmin 0 you can look inside the ship on both wings. So maybe this issue has to do with the angle & that this one certain texture gets a nodraw assigned somehow.
I will post some screens in a moment that will describe the situation a little bit better than I can do with words...

Offline MCR

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Re: Another mapping bug (Corrupter, tropic bigufo)
« Reply #18 on: April 10, 2010, 07:01:43 pm »
Here come the screens to better describe the situation:
1. Left Wing Outside
2. Right Wing Outside
3. Right Wing Inside
4. Left Wing Inside

Offline H-Hour

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Re: Another mapping bug (Corrupter, tropic bigufo)
« Reply #19 on: April 15, 2010, 03:20:08 pm »
r29401 -- I deleted the brush and recreated it to try to get that wall to appear.

The pictures you show of the invisible faces on the underside of the wings aren't errors I think. They should be set to nodraw since they are not visible.

Offline MCR

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Re: Another mapping bug (Corrupter, tropic bigufo)
« Reply #20 on: April 24, 2010, 02:17:24 am »
Thanks, H-Hour, bug finally eliminated !  8)