project-navigation
Personal tools

Author Topic: Insertion of troops and battslescape exploration  (Read 5354 times)

Offline Dj Variablo

  • Cannon Fodder
  • **
  • Posts: 8
    • View Profile
Insertion of troops and battslescape exploration
« on: April 05, 2010, 06:46:43 am »
Hi,

Exploration is what made UFO Defense Unique in every single tactical battle.
The starting location of the troops should be inside the troop transport .
Not only it would give a more realistic feeling deploying your units strategically, it would make the use of smoke grenades a viable option.
Plus the random factor of the maps can have greater impact on scouting for geographical information.

Sinceraly,
Dj Variablo

Offline Legendman3

  • Sergeant
  • *****
  • Posts: 306
    • View Profile
Re: Insertion of troops and battslescape exploration
« Reply #1 on: April 05, 2010, 12:41:51 pm »
?

Offline Chriswriter90

  • Squad Leader
  • ****
  • Posts: 102
  • Zilla Response Unit
    • View Profile
Re: Insertion of troops and battslescape exploration
« Reply #2 on: April 05, 2010, 09:29:14 pm »
I'm sorry, what?

The troops already start at the transport. Clarify what you mean.

If you're trying to say they should all start "inside" the transport, then you're being difficult.

Offline Legendman3

  • Sergeant
  • *****
  • Posts: 306
    • View Profile
Re: Insertion of troops and battslescape exploration
« Reply #3 on: April 06, 2010, 12:27:06 am »
Oh now i get it(after the 5th try). He means make the soldiers spawn INSIDE the dropship not around INSIDE. To me thats dumb because you wont see where the aliens spawned and cant fire the first shot BAD IDEA

Offline BTAxis

  • Administrator
  • PHALANX Commander
  • *******
  • Posts: 2607
    • View Profile
Re: Insertion of troops and battslescape exploration
« Reply #4 on: April 06, 2010, 12:27:25 am »
I don't even think the Raptor HAS an inside. And I'm not too sure about the Hyperion.

Offline Legendman3

  • Sergeant
  • *****
  • Posts: 306
    • View Profile
Re: Insertion of troops and battslescape exploration
« Reply #5 on: April 06, 2010, 12:50:01 am »
I don't even think the Raptor HAS an inside. And I'm not too sure about the Hyperion.

I think you posted in the wrong post  8)

Offline BTAxis

  • Administrator
  • PHALANX Commander
  • *******
  • Posts: 2607
    • View Profile
Re: Insertion of troops and battslescape exploration
« Reply #6 on: April 06, 2010, 01:56:14 am »
No?

Offline Legendman3

  • Sergeant
  • *****
  • Posts: 306
    • View Profile
Re: Insertion of troops and battslescape exploration
« Reply #7 on: April 06, 2010, 02:02:08 am »
Oh i forgot that there was more than one type of dropship now

Offline weekendwarriora1c

  • Rookie
  • ***
  • Posts: 43
    • View Profile
Re: Insertion of troops and battslescape exploration
« Reply #8 on: May 17, 2010, 06:32:26 pm »
I think the first round of a dropship insertion should have smoke all around, fired by the dropship to give the soldiers a chance to reach cover.  By the second round, I think the dropship should be leaving, to prevent aliens from entering it and capturing flight crew and navigational data.  In game a small cutscene video in the corner could do for the dropship taking off, and then when the next round starts, it's just not on the map any more. 

If you think about it, the aliens watched the ship come in, and watched the humans get out of it.  It doesn't make much sense that we get the first shot on them.

It would be kind of cool to be able to use a supposedly orbiting dropship for support fire from off the map, depending on the loadout of the ship.