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Offline Mattn

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Re: New models
« Reply #75 on: January 17, 2010, 12:11:14 pm »
btw. could you please align the model ground plate to the origin vector for further models?

Offline Borsti67

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Re: New models
« Reply #76 on: January 17, 2010, 02:08:58 pm »
Just one question regarding the alien base (although I like it very much):
The base is somewhat large, so isn't it a little much noticeable? I think the aliens would want to do some camouflage, too - probably in another fashion like we do (UFO yard), but anyway not with glowing marks to be seen easily from a distance...?

Offline Mattn

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Re: New models
« Reply #77 on: January 17, 2010, 02:28:21 pm »
that's only an icon... it has nothing to do with a real alien base

Offline Borsti67

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Re: New models
« Reply #78 on: January 17, 2010, 03:29:45 pm »
oh, I misunderstood that. Thanks for explanation!

Offline sitters

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Re: New models
« Reply #79 on: January 17, 2010, 04:04:01 pm »
maybe a nice icon for the phalanx base.




willem

Offline Bartleby

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Re: New models
« Reply #80 on: January 17, 2010, 04:07:49 pm »
maybe a nice icon for the phalanx base.
willem
the spire in the middle looks a bit like its from the alien base.
the antennas are good, but maybe make the tower.. whats the word? square? (like one of the world trade center was. or like an airport-tower) and the highest tower not in middle like alien base.
EDIT: well... i guess it will look completly different with textures.. anyhow. great works again =).
« Last Edit: January 18, 2010, 04:29:36 pm by Bartleby »

Offline Mattn

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Re: New models
« Reply #81 on: January 17, 2010, 04:13:14 pm »
i like it - imo it would fit - let's see this textured ;)

Offline Viento

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Re: New models
« Reply #82 on: January 17, 2010, 04:36:03 pm »
Looks human-built and some of the installations (radar, command Center) are visible. I recognize the base intuitively. So, well done! ;)

Andy

Offline Winter

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Re: New models
« Reply #83 on: January 18, 2010, 03:56:45 pm »
Nice work on all of these, sitters! I think the PHALANX base will live or die by its texture, but I can't imagine sitters delivering a less than awesome tex. I say go ahead.

Regards,
Winter

Offline sitters

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Re: New models
« Reply #84 on: January 23, 2010, 10:17:02 am »

Without a concept, it's always a personal taste. :)



The link :

http://www.sitters-electronics.nl/md2/models/base1.rar

willem

Offline Mattn

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Re: New models
« Reply #85 on: January 23, 2010, 10:04:19 pm »
beautiful willem - will go into svn in a minute

Offline Winter

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Re: New models
« Reply #86 on: January 28, 2010, 04:45:01 pm »
Without a concept, it's always a personal taste. :)



The link :

http://www.sitters-electronics.nl/md2/models/base1.rar

willem

Works for me, mate!

Regards,
Winter

Offline sitters

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Re: New models
« Reply #87 on: February 12, 2010, 05:05:56 pm »
sitters, wow!

Please, can you make some eastern-style, japan or chinese models? «+japan» assembly needs in big sculpture (eastern lion or dragon), and Chinese lanterns. And, fantail to wall.
(I hope I`m not so annoying? ;-) )

Here some Japanese stuff.

some old models of me and some new



link :

http://www.sitters-electronics.nl/md2/models/japanese.rar

Willem

Offline freegamer

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Re: New models
« Reply #88 on: February 13, 2010, 12:22:48 am »
Sitters, I encourage you to upload some of your models such as your Japanese / sculpture models, to www.OpenGameArt.org as they would be a valuable addition there.

Offline sitters

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Re: New models
« Reply #89 on: February 13, 2010, 09:59:03 am »
Sitters, I encourage you to upload some of your models such as your Japanese / sculpture models, to www.OpenGameArt.org as they would be a valuable addition there.

If people like my models they can download them from my site,
there are more then 500 models there and still growing.

http://www.md2.sitters-electronics.nl/