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Offline sitters

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New models
« on: December 25, 2009, 02:11:49 pm »
Here the alien breath device.



The link :

http://www.sitters-electronics.nl/md2/models/alien_breath.rar

Willem




Offline theotherhiveking

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Re: New models
« Reply #1 on: December 25, 2009, 05:22:57 pm »
Yay! Sexy!

Offline Mattn

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Re: New models
« Reply #2 on: December 25, 2009, 05:40:39 pm »
thank you very much willem

Offline Winter

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Re: New models
« Reply #3 on: December 25, 2009, 10:21:30 pm »
Ooh, nice. Very pretty work, sitters.

Regards,
Winter

Offline sitters

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Re: New models
« Reply #4 on: December 26, 2009, 09:02:04 am »
Thanks,

Here a SAM defence unit 20 rockets,

If it's OK I texture it.





Offline Mattn

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Re: New models
« Reply #5 on: December 26, 2009, 11:34:14 am »
looks cool - nice work

Offline geever

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Re: New models
« Reply #6 on: December 26, 2009, 01:24:25 pm »
Our aa51 has only 8 rockets now and it can change if gameplay balance requires it. Unfortunately the map of Missile Battery shows rockets too which can confilct with the real number of ammos scripted.

I would also note that aa51 launcher is installed into missile battery slots, I don't think they have such a standing.

Of course Winter has the last word on this.
And I really like your models! ;)

-geever

Offline Winter

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Re: New models
« Reply #7 on: December 26, 2009, 01:33:59 pm »
Thanks,

Here a SAM defence unit 20 rockets,

If it's OK I texture it.




That's great, would make a nice prop for military base maps.

Mattn, do we have a geoscape model for the SAM Site yet? If not, sitters, it'd be great to have another one with a much larger missile chamber, if you've got the time?

Regards,
Winter

Offline sitters

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Re: New models
« Reply #8 on: December 27, 2009, 11:52:59 am »

Here the SAM launcher with 34 rockets.




The link :

www.sitters-electronics.nl/md2/models/samlauncher.rar




Offline Mattn

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Re: New models
« Reply #9 on: December 27, 2009, 12:12:41 pm »
great - thank you very much willem

Offline H-Hour

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Re: New models
« Reply #10 on: December 27, 2009, 12:27:07 pm »
If it's wanted for maps, I could rebuild it as a UFORadiant prefab without too much trouble (that is, if it was alright with Sitters). I really like the texture.

Offline Mattn

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Re: New models
« Reply #11 on: December 27, 2009, 12:54:18 pm »
that would be nice, too - as we would use this model in the base defense tiles later.

Offline Mattn

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Re: New models
« Reply #12 on: December 27, 2009, 12:58:57 pm »
Mattn, do we have a geoscape model for the SAM Site yet? If not, sitters, it'd be great to have another one with a much larger missile chamber, if you've got the time?

no, there is not yet a geoscape model for the sam sites. i hope willem is doing that one, too (a lot less in polycount and reduced to the main parts that are visible when showing small models on the 3d geoscape). but this one is for the menu display when equipping base defenses and it's perfect for this imo (and already integrated into the game).

Offline Mattn

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Re: New models
« Reply #13 on: December 27, 2009, 01:44:55 pm »
btw. H-Hour - keep in mind that you have to split the samlauncher into a two part model if you make a prefab for it. (as  it is higher than on ufoai level)

Offline sitters

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Re: New models
« Reply #14 on: December 27, 2009, 03:53:37 pm »

This can be the laser unit.



If It's OK I texture it.