General > Announcements

Compatibility Announces

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geever:
Compatibility code removed

The compatibility code for the "teamDefIDX ~> teamDefID" change reported here before was removed in r30686. Games saved before r30332 cannot be loaded with the current version.

The stable release (2.3) already saved the new format, so games created with it are not affected. The stable release can also load the old format (it has the compatibility code), so you can use it to convert your old saves to new format.

-geever

geever:
Bit savegame flub-up

Unfortunately r31219 broke savegame compatibility due to a mistake by me. It was fixed in r31291 but saves created during this about four days period are corrupted, can cause asserts. Sorry for the inconvenience.

-geever

geever:
Savegame (compatibility) cleanup

On next Friday (4th of November) I remove old savegame compatibility codes from the current master.

The savegame format didn't change for months so probably you won't notice it. However if you have old savegames you should load and resave them with a recent version.

-geever 

geever:
The savegame cleanup was made. Please report any issues (on the tracker) you find.

-geever

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