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Author Topic: aliens inccorectly counted in r24697  (Read 1967 times)

Offline Catty Nebulart

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aliens inccorectly counted in r24697
« on: June 13, 2009, 10:43:37 am »
well  tried to do as clean a reinstall as I could and updated to r24697. I can't load my old savegames but that was expected sine a few svn since 24642 updates touched the savegame system. The problem is that when I start a mission and see an alien it sais 0 aliens seen, and when i then kill the alien it goes to -1 aliens detected and crashes not long thereafter.

Link to the screenshot showing -1 aliens seen: http://img8.imageshack.us/img8/7236/ufo00.jpg
Code: [Select]
------- Loading game.so -------                        
LoadLibrary (./base/game.so)                            
==== InitGame ====                                      
CM_LoadMap: "-africa/af_ +main +drop_firebird" "-40 -16 0 -40 -16 0"
Map:africa/af_main  Offset:(-40, -16, 0)                            
wpMins:(128, 128, 0) wpMaxs:(215, 159, 4)                          
Shifted wpMins:(88, 112, 0) wpMaxs:(175, 143, 4)                    
Tile bounds: (88, 112, 0) to (175, 143, 4)                          
Source bounds: (128, 128, 0) to (215, 159, 4)                      
Done copying data.                                                  
Loaded routing for tile africa/af_main in   0.0s                    
Map:africa/af_drop_firebird  Offset:(-40, -16, 0)                  
wpMins:(128, 128, 0) wpMaxs:(143, 151, 3)                          
Shifted wpMins:(88, 112, 0) wpMaxs:(103, 135, 3)                    
Tile bounds: (88, 112, 0) to (103, 135, 3)                          
Source bounds: (128, 128, 0) to (143, 151, 3)                      
Done copying data.                                                  
Loaded routing for tile africa/af_drop_firebird in   0.0s          
Rerouted for RMA in   0.0s                                          
checksum for the map '+africa': 639513352                          
ufo script checksum 1179660642                                      
Created AI player (team 0)                                          
Created AI player (team 7)                                          
-------------------------------------                              
Connecting to localhost...                                          
load material file: 'materials/africa.mat'                          
music change to PsymongO3 (from van_geoscape)                      
Retracing for model *1 in   0.0s                                    
Retracing for model *2 in   0.0s                                    
Retracing for model *3 in   0.0s                                    
Retracing for model *4 in   0.0s                                    
Retracing for model *5 in   0.0s                                    
Retracing for model *6 in   0.0s                                    
Retracing for model *7 in   0.0s                                    
Retracing for model *8 in   0.0s                                    
Starting the game...                                                
Catty has joined team 0                                            
(player 0) It's team 1's round                                      
Catty has taken control over team 1.                                
music change to PsymongN1 (from PsymongO3)                          
Retracing for model *1 in   0.0s                                    
Retracing for model *2 in   0.0s                                    
Retracing for model *3 in   0.0s                                    
Retracing for model *4 in   0.0s                                    
Retracing for model *5 in   0.0s                                    
Retracing for model *6 in   0.0s                                    
Retracing for model *7 in   0.0s                                    
Retracing for model *8 in   0.0s                                    
Team 1 ended round, team 7's round started!                        
Team 7 ended round, team 0's round started!                        
Taking JPG screenshot (at 75% quality)...                          
Wrote scrnshot/ufo00.jpg to /home/dirk/.ufoai/2.3-dev/base          
Team 0 ended round, team 1's round started!                        
Team 1 ended round, team 7's round started!                        
Team 7 ended round, team 0's round started!                        
number | entnum | type | inuse | invis | pnum | team | size |  HP | state | level | model/ptl
#    0 | #    0 |   16 |     1 |     1 |    0 |    0 |    1 |   0 |     0 |     2 | no mdl  
#    1 | #    0 |   16 |     1 |     1 |    0 |    0 |    1 |   0 |     0 |     2 | no mdl  
#    2 | #    2 |    2 |     1 |     0 |    0 |    1 |    1 |  94 |   256 |     0 | models/soldiers/malelight/body.md2
#    3 | #    5 |    2 |     1 |     0 |    0 |    1 |    1 | 106 |   256 |     0 | models/soldiers/femalelight/body.md2
#    4 | #    6 |    2 |     1 |     0 |    0 |    1 |    1 | 105 |   256 |     0 | models/soldiers/femalelight/body.md2
#    5 | #    7 |    2 |     1 |     0 |    0 |    1 |    1 |  99 |   256 |     0 | models/soldiers/malelight/body.md2
#    6 | #    8 |    2 |     1 |     0 |    0 |    1 |    1 |  93 |   256 |     0 | models/soldiers/femalelight/body.md2
#    7 | #    9 |    2 |     1 |     0 |    0 |    1 |    1 |  89 |     0 |     0 | models/soldiers/malelight/body.md2
#    8 | #   10 |    2 |     1 |     0 |    0 |    1 |    1 |  84 |   256 |     0 | models/soldiers/malelight/body.md2
#    9 | #   11 |    2 |     1 |     0 |    0 |    1 |    1 |  92 |   256 |     0 | models/soldiers/femalelight/body.md2
#   10 | #   39 |    2 |     0 |     0 |    8 |    0 |    1 |   0 |     0 |     0 | models/civilians/female/body03.md2
#   11 | #   53 |    2 |     0 |     0 |    9 |    7 |    1 |   0 |     3 |     0 | models/aliens/taman/body01.md2
#   12 | #   64 |    3 |     0 |     0 |    0 |    0 |    1 |   0 |     0 |     0 | models/weapons/plaspistol/plaspistol.md2
#   13 | #   44 |    2 |     0 |     0 |    8 |    0 |    1 |   0 |     0 |     0 | models/civilians/male/body02.md2
#   14 | #   41 |    2 |     0 |     0 |    8 |    0 |    1 |   0 |     0 |     0 | models/civilians/male/body02.md2
#   15 | #    1 |    2 |     0 |     0 |    8 |    0 |    1 |   0 |     0 |     0 | models/civilians/female/body03.md2
#   16 | #   24 |   14 |     1 |     1 |    9 |    7 |    1 |   0 |     0 |     0 | no mdl
#   17 | #   26 |   14 |     1 |     1 |    9 |    7 |    1 |   0 |     0 |     0 | no mdl
#   18 | #   31 |   14 |     1 |     1 |    9 |    7 |    1 |   0 |     0 |     0 | no mdl
#   19 | #   33 |    2 |     0 |     0 |    8 |    0 |    1 |   0 |     0 |     0 | models/civilians/female/body03.md2
#   20 | #   34 |    2 |     1 |     0 |    8 |    0 |    1 |   0 |     0 |     0 | models/civilians/female/body03.md2
#   21 | #   38 |    2 |     0 |     0 |    8 |    0 |    1 |   0 |     0 |     0 | models/civilians/female/body03.md2
#   22 | #   42 |    2 |     0 |     0 |    8 |    0 |    1 |   0 |     0 |     0 | models/civilians/male/body02.md2
#   23 | #   45 |    2 |     0 |     0 |    8 |    0 |    1 |   0 |     0 |     0 | models/civilians/female/body03.md2
#   24 | #   55 |    4 |     1 |     0 |    0 |    0 |    1 |   0 |     0 |   254 | *258
#   25 | #   56 |    4 |     1 |     0 |    0 |    0 |    1 |   0 |     0 |   254 | *259
#   26 | #   57 |    4 |     1 |     0 |    0 |    0 |    1 |   0 |     0 |   252 | *260
#   27 | #   58 |    4 |     1 |     0 |    0 |    0 |    1 |   0 |     0 |   252 | *261
#   28 | #   59 |    4 |     1 |     0 |    0 |    0 |    1 |   0 |     0 |   252 | *262
#   29 | #   60 |    4 |     1 |     0 |    0 |    0 |    1 |   0 |     0 |   252 | *263
#   30 | #   61 |    4 |     1 |     0 |    0 |    0 |    1 |   0 |     0 |   252 | *264
#   31 | #   62 |    4 |     1 |     0 |    0 |    0 |    1 |   0 |     0 |   252 | *265
#   32 | #   64 |    3 |     0 |     0 |    0 |    0 |    1 |   0 |     0 |     0 | models/weapons/plaspistol/plaspistol.md2
#   33 | #    0 |    0 |     0 |     1 |    0 |    0 |    1 |   0 |   104 |     0 | no mdl
********************
ERROR: LE_NotFoundError: Could not get LE with id 45

********************
Shutdown server: Server crashed.
==== ShutdownGame ====
./ufo(Sys_Backtrace+0x1c)[0x55d6be]
./ufo(Com_Error+0x199)[0x502305]
./ufo(LE_Get+0x0)[0x44cbb6]
./ufo(CL_ActorDoTurn+0x44)[0x42b1f7]
./ufo[0x452fff]
./ufo(Qcommon_Frame+0x95)[0x503f5d]
./ufo(main+0x57)[0x55c369]
/lib/libc.so.6(__libc_start_main+0xe6)[0x7fafab55b5a6]
./ufo[0x428009]
music change to van_geoscape (from PsymongN1)

Offline Catty Nebulart

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  • Posts: 17
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Re: aliens inccorectly counted in r24697
« Reply #1 on: June 13, 2009, 10:54:39 am »
A screenshot of an alien seen and it still showing 0  aliens to be seen. http://img4.imageshack.us/img4/9364/ufo01g.jpg
Code: [Select]
------- Loading game.so -------                                
LoadLibrary (./base/game.so)                                    
==== InitGame ====                                              
CM_LoadMap: "-farm/f_ +drop_firebird +craft_ufo_harvester +filler_m_b +field_c +field_b +farmhouse_a +filler_m_b +filler_l_a +stables_a +barn_a +filler_m_b +barn_b +filler_l_a +filler_m_a +filler_s +filler_l_a +filler_m_b +silo +silo" "-40 8 0 -32 -32 0 -40 -40 0 8 -40 0 8 -8 0 -16 0 0 -40 -24 0 -40 0 0 -16 16 0 -40 24 0 -24 24 0 8 24 0 -32 -40 0 -8 -40 0 -40 -8 0 -16 32 0 24 24 0 32 24 0 32 32 0"
Map:farm/f_drop_firebird  Offset:(-40, 8, 0)
wpMins:(128, 128, 0) wpMaxs:(151, 143, 3)
Shifted wpMins:(88, 136, 0) wpMaxs:(111, 151, 3)
Tile bounds: (88, 136, 0) to (111, 151, 3)
Source bounds: (128, 128, 0) to (151, 143, 3)
Done copying data.
Loaded routing for tile farm/f_drop_firebird in   0.0s
Map:farm/f_craft_ufo_harvester  Offset:(-32, -32, 0)
wpMins:(128, 128, 0) wpMaxs:(167, 159, 4)
Shifted wpMins:(96, 96, 0) wpMaxs:(135, 127, 4)
Tile bounds: (96, 96, 0) to (135, 127, 4)
Source bounds: (128, 128, 0) to (167, 159, 4)
Done copying data.
Loaded routing for tile farm/f_craft_ufo_harvester in   0.0s
Map:farm/f_filler_m_b  Offset:(-40, -40, 0)
wpMins:(128, 128, 0) wpMaxs:(135, 143, 2)
Shifted wpMins:(88, 88, 0) wpMaxs:(95, 103, 2)
Tile bounds: (88, 88, 0) to (95, 103, 2)
Source bounds: (128, 128, 0) to (135, 143, 2)
Done copying data.
Loaded routing for tile farm/f_filler_m_b in   0.0s
Map:farm/f_field_c  Offset:(8, -40, 0)
wpMins:(128, 128, 0) wpMaxs:(159, 159, 3)
Shifted wpMins:(136, 88, 0) wpMaxs:(167, 119, 3)
Tile bounds: (136, 88, 0) to (167, 119, 3)
Source bounds: (128, 128, 0) to (159, 159, 3)
Done copying data.
Loaded routing for tile farm/f_field_c in   0.0s
Map:farm/f_field_b  Offset:(8, -8, 0)
wpMins:(128, 128, 0) wpMaxs:(159, 159, 2)
Shifted wpMins:(136, 120, 0) wpMaxs:(167, 151, 2)
Tile bounds: (136, 120, 0) to (167, 151, 2)
Source bounds: (128, 128, 0) to (159, 159, 2)
Done copying data.
Loaded routing for tile farm/f_field_b in   0.0s
Map:farm/f_farmhouse_a  Offset:(-16, 0, 0)
wpMins:(128, 128, 0) wpMaxs:(151, 143, 4)
Shifted wpMins:(112, 128, 0) wpMaxs:(135, 143, 4)
Tile bounds: (112, 128, 0) to (135, 143, 4)
Source bounds: (128, 128, 0) to (151, 143, 4)
Done copying data.
Loaded routing for tile farm/f_farmhouse_a in   0.0s
Map:farm/f_filler_m_b  Offset:(-40, -24, 0)
wpMins:(128, 128, 0) wpMaxs:(135, 143, 2)
Shifted wpMins:(88, 104, 0) wpMaxs:(95, 119, 2)
Tile bounds: (88, 104, 0) to (95, 119, 2)
Source bounds: (128, 128, 0) to (135, 143, 2)
Done copying data.
Loaded routing for tile farm/f_filler_m_b in   1.0s
Map:farm/f_filler_l_a  Offset:(-40, 0, 0)
wpMins:(128, 128, 0) wpMaxs:(151, 135, 2)
Shifted wpMins:(88, 128, 0) wpMaxs:(111, 135, 2)
Tile bounds: (88, 128, 0) to (111, 135, 2)
Source bounds: (128, 128, 0) to (151, 135, 2)
Done copying data.
Loaded routing for tile farm/f_filler_l_a in   0.0s
Map:farm/f_stables_a  Offset:(-16, 16, 0)
wpMins:(128, 128, 0) wpMaxs:(151, 143, 3)
Shifted wpMins:(112, 144, 0) wpMaxs:(135, 159, 3)
Tile bounds: (112, 144, 0) to (135, 159, 3)
Source bounds: (128, 128, 0) to (151, 143, 3)
Done copying data.
Loaded routing for tile farm/f_stables_a in   0.0s
Map:farm/f_barn_a  Offset:(-40, 24, 0)
wpMins:(128, 128, 0) wpMaxs:(143, 143, 4)
Shifted wpMins:(88, 152, 0) wpMaxs:(103, 167, 4)
Tile bounds: (88, 152, 0) to (103, 167, 4)
Source bounds: (128, 128, 0) to (143, 143, 4)
Done copying data.
Loaded routing for tile farm/f_barn_a in   0.0s
Map:farm/f_filler_m_b  Offset:(-24, 24, 0)
wpMins:(128, 128, 0) wpMaxs:(135, 143, 2)
Shifted wpMins:(104, 152, 0) wpMaxs:(111, 167, 2)
Tile bounds: (104, 152, 0) to (111, 167, 2)
Source bounds: (128, 128, 0) to (135, 143, 2)
Done copying data.
Loaded routing for tile farm/f_filler_m_b in   0.0s
Map:farm/f_barn_b  Offset:(8, 24, 0)
wpMins:(128, 128, 0) wpMaxs:(143, 143, 4)
Shifted wpMins:(136, 152, 0) wpMaxs:(151, 167, 4)
Tile bounds: (136, 152, 0) to (151, 167, 4)
Source bounds: (128, 128, 0) to (143, 143, 4)
Done copying data.
Loaded routing for tile farm/f_barn_b in   0.0s
Map:farm/f_filler_l_a  Offset:(-32, -40, 0)                                                                                                      
wpMins:(128, 128, 0) wpMaxs:(151, 135, 2)                                                                                                        
Shifted wpMins:(96, 88, 0) wpMaxs:(119, 95, 2)                                                                                                    
Tile bounds: (96, 88, 0) to (119, 95, 2)                                                                                                          
Source bounds: (128, 128, 0) to (151, 135, 2)                                                                                                    
Done copying data.                                                                                                                                
Loaded routing for tile farm/f_filler_l_a in   0.0s                                                                                              
Map:farm/f_filler_m_a  Offset:(-8, -40, 0)                                                                                                        
wpMins:(128, 128, 0) wpMaxs:(143, 135, 2)                                                                                                        
Shifted wpMins:(120, 88, 0) wpMaxs:(135, 95, 2)                                                                                                  
Tile bounds: (120, 88, 0) to (135, 95, 2)                                                                                                        
Source bounds: (128, 128, 0) to (143, 135, 2)                                                                                                    
Done copying data.                                                                                                                                
Loaded routing for tile farm/f_filler_m_a in   0.0s                                                                                              
Map:farm/f_filler_s  Offset:(-40, -8, 0)                                                                                                          
wpMins:(128, 128, 0) wpMaxs:(135, 135, 2)                                                                                                        
Shifted wpMins:(88, 120, 0) wpMaxs:(95, 127, 2)                                                                                                  
Tile bounds: (88, 120, 0) to (95, 127, 2)                                                                                                        
Source bounds: (128, 128, 0) to (135, 135, 2)                                                                                                    
Done copying data.                                                                                                                                
Loaded routing for tile farm/f_filler_s in   0.0s                                                                                                
Map:farm/f_filler_l_a  Offset:(-16, 32, 0)                                                                                                        
wpMins:(128, 128, 0) wpMaxs:(151, 135, 2)                                                                                                        
Shifted wpMins:(112, 160, 0) wpMaxs:(135, 167, 2)                                                                                                
Tile bounds: (112, 160, 0) to (135, 167, 2)                                                                                                      
Source bounds: (128, 128, 0) to (151, 135, 2)                                                                                                    
Done copying data.                                                                                                                                
Loaded routing for tile farm/f_filler_l_a in   0.0s                                                                                              
Map:farm/f_filler_m_b  Offset:(24, 24, 0)                                                                                                        
wpMins:(128, 128, 0) wpMaxs:(135, 143, 2)                                                                                                        
Shifted wpMins:(152, 152, 0) wpMaxs:(159, 167, 2)                                                                                                
Tile bounds: (152, 152, 0) to (159, 167, 2)                                                                                                      
Source bounds: (128, 128, 0) to (135, 143, 2)                                                                                                    
Done copying data.                                                                                                                                
Loaded routing for tile farm/f_filler_m_b in   1.0s                                                                                              
Map:farm/f_silo  Offset:(32, 24, 0)                                                                                                              
wpMins:(128, 128, 0) wpMaxs:(135, 135, 3)                                                                                                        
Shifted wpMins:(160, 152, 0) wpMaxs:(167, 159, 3)                                                                                                
Tile bounds: (160, 152, 0) to (167, 159, 3)                                                                                                      
Source bounds: (128, 128, 0) to (135, 135, 3)                                                                                                    
Done copying data.                                                                                                                                
Loaded routing for tile farm/f_silo in   0.0s                                                                                                    
Map:farm/f_silo  Offset:(32, 32, 0)                                                                                                              
wpMins:(128, 128, 0) wpMaxs:(135, 135, 3)
Shifted wpMins:(160, 160, 0) wpMaxs:(167, 167, 3)
Tile bounds: (160, 160, 0) to (167, 167, 3)
Source bounds: (128, 128, 0) to (135, 135, 3)
Done copying data.
Loaded routing for tile farm/f_silo in   0.0s
Rerouted for RMA in   0.0s
checksum for the map '+farm': 445326829
ufo script checksum 1179660642
Created AI player (team 0)
Created AI player (team 7)
-------------------------------------
Connecting to localhost...
load material file: 'materials/farm.mat'
music change to PsymongN3 (from van_geoscape)
Retracing for model *1 in   0.0s
Retracing for model *2 in   0.0s
Retracing for model *3 in   0.0s
Retracing for model *4 in   0.0s
Retracing for model *5 in   0.0s
Retracing for model *6 in   0.0s
Retracing for model *7 in   0.0s
Retracing for model *8 in   0.0s
Starting the game...
Catty has joined team 0
(player 0) It's team 1's round
Catty has taken control over team 1.
music change to PsymongN4 (from PsymongN3)
Retracing for model *1 in   0.0s
Retracing for model *2 in   0.0s
Retracing for model *3 in   0.0s
Retracing for model *4 in   0.0s
Retracing for model *5 in   0.0s
Retracing for model *6 in   0.0s
Retracing for model *7 in   0.0s
Retracing for model *8 in   0.0s
Taking JPG screenshot (at 75% quality)...
Wrote scrnshot/ufo01.jpg to /home/dirk/.ufoai/2.3-dev/base
********************
ERROR: Can't shoot, invalid victim LE given

********************
Shutdown server: Server crashed.
==== ShutdownGame ====
./ufo(Sys_Backtrace+0x1c)[0x55d6be]
./ufo(Com_Error+0x199)[0x502305]
./ufo(CL_ActorDoShoot+0xc2)[0x42b55a]
./ufo[0x452fff]
./ufo(Qcommon_Frame+0x95)[0x503f5d]
./ufo(main+0x57)[0x55c369]
/lib/libc.so.6(__libc_start_main+0xe6)[0x7f379d9695a6]
./ufo[0x428009]
music change to karlmacklin_geoscape (from PsymongN4)