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Author Topic: Bug: After 2-3 Turns in Battelmode, Geo Mode activates  (Read 11327 times)

Nightranger

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Re: Bug: After 2-3 Turns in Battelmode, Geo Mode activates
« Reply #30 on: June 21, 2009, 09:35:22 pm »
Well, um... just out of curiosity, LE is what?

Offline geever

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Re: Bug: After 2-3 Turns in Battelmode, Geo Mode activates
« Reply #31 on: June 21, 2009, 10:07:25 pm »
local entity

-geever

Nightranger

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Re: Bug: After 2-3 Turns in Battelmode, Geo Mode activates
« Reply #32 on: June 21, 2009, 11:34:00 pm »
Thank you.

odie

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On Nakido
« Reply #33 on: June 22, 2009, 06:50:22 am »
Mediafire is a far better host, trying to download the previous build from Nakido I had a speed of <50kb/s and repeated timeouts. Nakido is infact the single worst host I have ever seen. Ever. I think its the case that Odie has problems using the other hosts though.

Well, i have gone thru discussions on this before, so i am NOT going to go into details:
See this: Discussions on Nakido

In short, have u got nakido flag?
Mediafire is bad for me.
Multiple other issues.

Nightranger

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Re: Bug: After 2-3 Turns in Battelmode, Geo Mode activates
« Reply #34 on: June 22, 2009, 01:44:30 pm »
Thanks Odie.

I guess it makes a big difference when one actually reads the directions.  ;D

Titan

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Re: Bug: After 2-3 Turns in Battelmode, Geo Mode activates
« Reply #35 on: June 22, 2009, 04:38:01 pm »
Thanks. I wasn't aware of the problem.

odie

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Re: Bug: After 2-3 Turns in Battelmode, Geo Mode activates
« Reply #36 on: June 23, 2009, 06:44:00 am »
Thanks Odie.

I guess it makes a big difference when one actually reads the directions.  ;D

Thanks. I wasn't aware of the problem.

Hehe.... Yupz. At least u folks understand. Well, dun be surprised to hear this from the horse mouth - that there are some who read already, and still have issues with it and make an issue (s) out of em. lol.

But tats ok, i ma still going to stick with nakido. Lol. As a matter of fact, today's 24799 is on the way uploading. lol. Cheerios!

Van de Fanel

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Re: Bug: After 2-3 Turns in Battelmode, Geo Mode activates
« Reply #37 on: June 23, 2009, 01:48:40 pm »
First of all:
You got a realy nice game  :)

I got the same "Crash to Geo"-Bug like those listed above.
Version is: UFOAI 2.3 R24791 Developer's Built

Code: [Select]
********************
ERROR: LET_PathMove: Actor movement is out of sync: 115:140:0 should be 122:140:0 (step 1 of 1) (team 1)
********************
Shutdown server: Server crashed.
I also saw this line in my consolelog:
Code: [Select]
==== InitGame ====
SV_AssembleMap: Map assembly 'craft_crash_fighter' not found
Hope this helps you to solve this Problem...

Offline Another Guy

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Re: Bug: After 2-3 Turns in Battelmode, Geo Mode activates
« Reply #38 on: June 23, 2009, 04:52:50 pm »
Quote
********************
ERROR: LET_PathMove: Actor movement is out of sync: 115:140:0 should be 122:140:0 (step 1 of 1) (team 1)
********************
Shutdown server: Server crashed.
Known bug. Coders are still trying to solve this one. Nasty bug.


Quote
==== InitGame ====
SV_AssembleMap: Map assembly 'craft_crash_fighter' not found
For this one u can try to recompile crashed UFO maps. Go to %gamefolder%\base\maps\ufocrash and delete all .bsp files (or rename to be safe). Then go to %gamefolder%\contrib\scripts and execute compile_maps.bat.
This may take a while to compile them all.

Offline Mattn

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Re: Bug: After 2-3 Turns in Battelmode, Geo Mode activates
« Reply #39 on: June 23, 2009, 10:23:04 pm »
Code: [Select]
LET_PathMove: Actor movement is out of sync: 115:140:0 should be 122:140:0 (step 1 of 1) (team 1)

should be fixed (with a hack) in current trunk - this will change later again once the new event system is fully implemented.


Offline Another Guy

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Re: Bug: After 2-3 Turns in Battelmode, Geo Mode activates
« Reply #40 on: June 23, 2009, 10:47:35 pm »
Yep. Seems a lot more stable now as of R24808.

Offline Thyranim

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Re: Bug: After 2-3 Turns in Battelmode, Geo Mode activates
« Reply #41 on: June 24, 2009, 09:31:57 pm »
R24810
same here
looks like working..
only had a quit to geoscape when loading a game while the ai was moving
but this happend only once, was not reproducable and i forgot to copy the log, sry :(