Yes, I've actually made some more progress on it that I haven't uploaded screenshots of yet, but I've temporarily throttled it back a bit to work on SFX such as footsteps and gunshots.
One bit of progress I'm a bit proud of is I learned how to properly bake texture materials onto models for a proper final texture, as well as getting the seams right, something I first accomplished with the combat helicopter I showed off in the off-topic area. (Before I learned how to do this the camouflage looked like crap because sections didn't have the texture line up right, and the UVs didn't come out properly.)
I've also been busy this past week with life, but I'm expecting to have time this weekend to contribute more on these things.