Just to know, has it been already discussed of putting pressure to a higher level when attacked base mission by introducing an oppressive alarm sound (and why not, some red blinking light)?
I thought about that because defending the base when all is so quiet all around (as it often occures) is just not credible. Of course putting some switch button somewhere in the map to turn the noise off could be cool too, moreover if it gives a reason to reach this switch point, sort of minimal objective
Ok it's not the place here, but leaving scientists and the staff occupying the base and risking their life at base attack would bring more sensation , but not the subject here as I said.