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Author Topic: Ufo: TTS - New Ufo remake  (Read 38441 times)

Offline misiek

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Re: New Ufo remake
« Reply #15 on: June 30, 2009, 08:08:33 pm »
Hello,

This project has a dedicated forum now:
http://nefurii.my-place.us/forum/

odie

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Re: New Ufo remake
« Reply #16 on: July 02, 2009, 08:54:38 pm »
Hello,

This project has a dedicated forum now:
http://nefurii.my-place.us/forum/

Ooooo.... interesting.



A lil offtopic here;

For those who seen my x-force mention, they have also a new 28' June 09 0.915 multilingual release.....

Offline misiek

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Re: New Ufo remake - beta available
« Reply #17 on: July 21, 2009, 04:33:32 pm »
Hello,

Author of this project has released a beta version, with multiplayer support.

If you are interested, go here:
http://nefurii.my-place.us/

Please remember, that this game requires data from original ufo enemy uknown (you have to extract graphics manually, details are included in instruction.txt).

Offline Dorzak

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Re: New Ufo remake
« Reply #18 on: August 19, 2009, 03:52:53 pm »
At least from my point of view the other projects have a strike against them in my book - no Mac ports.

odie

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Re: New Ufo remake
« Reply #19 on: August 21, 2009, 08:37:41 am »
At least from my point of view the other projects have a strike against them in my book - no Mac ports.

OOo.... if u dunnoe already, macs are uber hard to program / create applications, considering how little development tools they have..... :(

Offline Dorzak

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Re: New Ufo remake
« Reply #20 on: August 30, 2009, 06:47:45 am »
OOo.... if u dunnoe already, macs are uber hard to program / create applications, considering how little development tools they have..... :(

XCode + Macports is pretty good.   

Offline misiek

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Re: New Ufo remake
« Reply #21 on: October 24, 2009, 04:20:39 pm »
Hello,

This project has gone from one man project to team based. Also it has new website:

http://ufotts.ninex.info/

New screenshot from alien base:


Also some models of craft armaments:




You can see more models on main site.
« Last Edit: October 25, 2009, 09:26:48 am by misiek »

Offline Kildor

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Re: New Ufo remake
« Reply #22 on: October 24, 2009, 04:28:26 pm »
nice to hear that project is alive :-)

ninex

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Re: New Ufo remake
« Reply #23 on: October 24, 2009, 04:52:07 pm »
I am also happy to see that fans of X-com is not died.
I also enjoy more projects to revive this legend

Offline misiek

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Re: New Ufo remake
« Reply #24 on: November 09, 2009, 07:42:12 pm »
Hello guys.

Do you want to see how battlescape looks with remade tiles for desert terrain?



As you see, viewport is much larger, while tiles also are in higher resolution.

Unit tiles in screenshot are original, but they will also be remade (like every other tile).

Offline misiek

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Re: New Ufo remake
« Reply #25 on: November 12, 2009, 06:32:53 pm »
This project needs help with graphics. If you can (and want to) help, register on forum and/or join ufotts irc channel (details here http://ufotts.ninex.info/index.php/irc/ ). If you don't have graphic talent, maybe you know someone who has.

Offline misiek

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Re: New Ufo remake
« Reply #26 on: January 24, 2010, 04:19:38 pm »
Hello,

Thanks to new graphic artist, game is getting new remade tiles. He already remade tiles for sectoid, ufo, barn and cultivat.
Here are comparison screenshots, one with new old tiles, one with new (both versions feature new gui):

(it's best to see those screenshots full size so open them if new tab, if they are scaled)




Offline Mattn

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Re: New Ufo remake
« Reply #27 on: January 24, 2010, 05:29:53 pm »
very nice job - will it have multiplayer, too?

Offline misiek

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Re: New Ufo remake
« Reply #28 on: January 24, 2010, 06:19:52 pm »
very nice job - will it have multiplayer, too?

Yep, it already has. But it has multiplayer mode for whole campaign, not only battles (like ufo2000).

Ain Soph Aur

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Re: New Ufo remake
« Reply #29 on: January 25, 2010, 04:56:14 pm »
I dont really like the alien tiles. there bodys are a bit to thick- just my opinion - but altogether it's really promising :D
Honestly, really COOL! :)
« Last Edit: January 25, 2010, 05:03:20 pm by Ain Soph Aur »