I think I have a good idea to improve the UI screen when loading out interceptors, but you might need a programmer to implement it.
When selecting a load-out for aircraft, it would be easier to use choose equipment slots if they were all located on the same screen. It's confusing and obnoxious to have to select weapons to see weapons hardpoints, armor to see armor hardpoints, and avionics to see avionics hardpoints, ESPECIALLY when each screen looks essentially the same. One of the following would be appropriate:
1) Color code the hardpoints (Example: Red for weapons slots)
2) Create hardpoint icons for each kind of slot (Example: Shield for armor slots)
These are both ideal ways to differentiate slots from each other, rather than shuffling through the menus to find something that should be quick and simple. Anybody who thinks this is a bad idea, please speak up. I'd like some input on this.