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Author Topic: loading trouble and combat problems  (Read 2341 times)

Offline mattheus

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loading trouble and combat problems
« on: December 06, 2008, 07:21:57 pm »
Hi!

I took a look on development version over a year. Unfortunately, once in a while save files corrupt. Or ... loading still works, but when time starts to run error drops me out of the game. Its quite difficult to assume when it happends and for how long playing time goes lost. Its very annoying to lost 25 days (last working save was on 1st day of month).

Console says:
ufo: src/client/cl_ufo.c:431: UFO_SearchAircraftTarget: Assertion `ufo->mission' failed.

Also, game complains on console constantly over this:
R_RegisterModelShort: Could not find: 'radar'
Could not find model 'radar'

Or:

R_RegisterModelShort: Could not find: 'ufoyard'
Could not find model 'ufoyard'

I have latest development snapshot from subversion. Also in combat mode aliens are sometimes invisible and I cant use ladders. Maybe it will be corrected with complete new "make maps", but it takes time ...

When we can hope for more stable (and joyful) testing phase?

Offline BTAxis

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Re: loading trouble and combat problems
« Reply #1 on: December 06, 2008, 07:28:52 pm »
Not anytime soon. Savegames break across development versions all the time, and there's no stable version in sight.

Rioting_pacifist

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Re: loading trouble and combat problems
« Reply #2 on: December 07, 2008, 01:22:20 pm »
Maybe it will be corrected with complete new "make maps",

there is a tool to download pre-compiled maps, as they take so long to compile.

Is there no way of telling if an SVN update will break your save games.

Offline BTAxis

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Re: loading trouble and combat problems
« Reply #3 on: December 07, 2008, 01:29:22 pm »
Yes there is. Read the update log. It usually mentions when saved games break, and it also usually mentions a way of preserving your saved game by updating, saving, updating again and loading. This might now always work, but it usually does.

Offline mattheus

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Re: loading trouble and combat problems
« Reply #4 on: December 07, 2008, 03:21:52 pm »
Savegames are not intentionally braked, but when game has crashed or closed and loaded game, then when time stop is removed, game crashes. In current condition - game is not playable for more than 3-4 month game time because its so unstable. It has been much better in development version earlier ...

Also - sometime it seems that after loading ufos and terror/crash sites are missing. Sites for wich game was saved. Seem to be that for saving should take moment when no ufos and sites are shown on map/radar.
« Last Edit: December 07, 2008, 03:25:46 pm by mattheus »