I think the chairs are too small. The size of a human as compared to the pod is shown in the image I attached.
We can't really upscale the pod. The carryall is already as big as it can be, for the base hangar tile.
If the size of the human is stand up, then i think the chairs are not bad, but if you like the chairs bigger , it's no problem, I can make them a little bit bigger. the chairs are separate models so it is easy to scale them.
@Zorlen : Maybe I don't understand, but this is not a craft, its dropped by the carryall, in the front you only have the communication equipment, and detection systems in the front.
But no problem to make an other texture for it, if its simulate it can fly.
For me it's imported that I have an OK, then I can make normal, and bump maps for simulating depth for the wiring and more of that stuff on the walls ( lot of work ), before baking in the texture.