Right - I can't find the radiant.exe file - I ran a search for it in case it was somewhere I didn't expect, and it didn't show up.
This is the build log
-------------- Build: windows in game ---------------
Compiling: ..\..\src\game\g_ai.c
Compiling: ..\..\src\game\g_client.c
Compiling: ..\..\src\game\g_cmds.c
Compiling: ..\..\src\game\g_combat.c
Compiling: ..\..\src\game\g_func.c
Compiling: ..\..\src\game\g_main.c
Compiling: ..\..\src\game\g_phys.c
Compiling: ..\..\src\game\g_reaction.c
Compiling: ..\..\src\game\g_spawn.c
Compiling: ..\..\src\game\g_svcmds.c
Compiling: ..\..\src\game\g_trigger.c
Compiling: ..\..\src\game\g_utils.c
Compiling: ..\..\src\game\inv_shared.c
Compiling: ..\..\src\game\q_shared.c
Compiling: ..\..\src\shared\infostring.c
Compiling: ..\..\src\shared\mathlib.c
Compiling: ..\..\src\shared\shared.c
Linking dynamic library: ..\..\base\game.dll
Output size is 154.00 KB
Process terminated with status 0 (0 minutes, 4 seconds)
0 errors, 0 warnings
Build messages gave 0 errors, 0 warnings, none of the other logs windows show anything.
is there an output file which is written to? If so, where is it, what is it called? Nothing immediately shouts out at me in the directories either in the Codeblocks folder, or the UFO AI project folder.