UfoAI 2.4.0 2011.03.25 (1301086950)
Game, Radiant and sources
W2k support (Windows 2000)
no Admin right needed to install or uninstall
ufoai-2.4-dev-1301086950-Debug-pentium3-O1-sse-7z-full-win32.exe771MB
a8ec6b01edc0febf681c20c588882991
32bc6c818aac395ccc1e7248424bb56fe13f120d
update UfoAI 2.4.0 2011.08.27 (1314405047)
Game update only
W2k support (Windows 2000)
no Admin right needed to install or uninstall
Will update any installation >= 1301086950
incl. alt-tab fixufoai-2.4-dev-Update-1301086950-to-1314405047-Debug-pentium3-O1-sse-7z-small-win32.exe477 MB
55a51871293643b6165801012c28cc95
d7792b8d02ab8f80c9bbd3d395410be3fe12d83b
update UfoAI 2.4.0 2011.11.08 (1320698644)
Game update only
W2k support (Windows 2000)
no Admin right needed to install or uninstall
Will update any installation >= 1314405047
incl. alt-tab fixufoai-2.4-dev-Update-1314405047-to-1320698644-Debug-pentium-m-O1-sse2-7z-small-win32.exe156 MB
08ca241ac6232881cef95e03d457b279
eb0624edac71de7260897abfedd15a96322a1001
Inportant information:
This update includes an update utility.
It will update your UfoAI installation automatically for you (the GUI is locked).
Its based on nightly builds of myself (not the official nightly)
Each patch will not grow over 50MB in size, like the one above
and will be build at 00:20 GMT (the build can take up to 2h)
If you switch from the official build
be sure to apply the appropriate patch(es).
The official binary make use of a striped sha1 hashsum as revision number
so you need the binary build date (screenshot).
Lets say your build is from 2011.08.26
than apply patch 1314405047 and 1320698644
if it is from 2011.09.15 than 1320698644
if it is after 2011.11.08 than 1320698644 (normally you cant "revert" a patch this way, but in this case it wont hurt)
If you updated your installation using the small binary zip (official nightly)
than you cant relay on binary build date information
use the changed timestamp from your %UfoAIsetupDIR%\base\*.pk3 files
Bug reports:Place a bug report in
hereAdd build type and revision number
Zip all *.log files from "%appdata%\ufoai\2.4-dev\base" and
the effected savegame from "%appdata%\ufoai\2.4-dev\base\save"
and attach it to your report