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Author Topic: Money and bug in vitality  (Read 1937 times)

Offline Garg

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Money and bug in vitality
« on: January 15, 2008, 03:46:39 pm »
i think the money earned each much is a bit to month , even in hard mode its 2 mill and after the 2nd month you got 5 bases and no idea what to do with that much money .
i would suggest to drain that a lot for not swimming in money.
also sometimes the vitality bar vanish sometimes in the choose soldier screen.

Offline shevegen

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Re: Money and bug in vitality
« Reply #1 on: January 16, 2008, 10:06:52 am »
I think I agree on the money part.

Lets think of ways to drain money... shot civilians by soldiers should cost
money ... medic stuff should be more expensive too.... maybe alien
activity can impact money flow (if aliens raid a bank or something ... :D)

hmm...

SpaceWombat

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Re: Money and bug in vitality
« Reply #2 on: January 16, 2008, 02:47:48 pm »
Well if aliens raid a bank you will probably only loose the paper with numbers on it and be able to reprint it or to recover your debt data from backup copies since they surely will not use this money at the next burger shop or tank stop...   :D
No real economic loss on this.

I think the maintenance cost per month should be higher since much of your cost depends on employees.

The cost structure needs a redesign anyway. I sometimes wonder why some weapons are comparatively cheap but one ammo clip has cost of a used ak47.
And $100.000 for digging a whole that big and a entrance with radar absorbing paint and other camouflage stuff? Can your guys build the public buildings in my country please?  ;)