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Author Topic: No hardware acceleration detected  (Read 12232 times)


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No hardware acceleration detected
« on: January 15, 2008, 02:35:06 pm »
I wondered if someone may help me get started on this game.

I am running XP home on a AMD 4800 with 2Gb Ram and a 2600XT card (latest ati drivers installed), although the game doesn't appear to recognise the card.

I did searchs on key phrases but only turned up Vista issues which don't apply to me.

Help greatly appreciated guys and gals.

Console output follows:

---- filesystem initialization -----
Adding game dir: ./base
Added packfile ./base/0base.pk3 (4 files)
Added packfile ./base/0maps.pk3 (461 files)
Added packfile ./base/0media.pk3 (8 files)
Added packfile ./base/0models.pk3 (1231 files)
Added packfile ./base/0music.pk3 (35 files)
Added packfile ./base/0pics.pk3 (1577 files)
Added packfile ./base/0snd.pk3 (131 files)
Added packfile ./base/0ufos.pk3 (73 files)
using C:\Documents and Settings\David\Application Data\UFOAI/2.2/base for writing
Adding game dir: C:\Documents and Settings\David\Application Data\UFOAI/2.2/base
execing default.cfg
couldn't exec config.cfg
execing keys.cfg

----- network initialization -------
libcurl/7.16.4 zlib/1.2.2 initialized.

------ server initialization -------

----- console initialization -------
Console initialized.

------- video initialization -------
SDL version: 1.2.11
I: desktop depth: 32bpp
I: setting mode 6: 1024x768 (fullscreen: yes)
I: got 8 bits of stencil
I: got 32 bits of depth buffer
I: got double buffer
I: got 8 bits for red
I: got 8 bits for green
I: got 8 bits for blue
GL_VENDOR: Microsoft Corporation
GL_EXTENSIONS: GL_WIN_swap_hint GL_EXT_bgra GL_EXT_paletted_texture
No hardware acceleration detected

« Last Edit: January 15, 2008, 02:37:25 pm by slimeruk »

Offline BTAxis

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Re: No hardware acceleration detected
« Reply #1 on: January 15, 2008, 02:57:12 pm »
Driver issue. See here. This thread has been locked to avoid duplicates.