project-navigation
Personal tools

Author Topic: Renders  (Read 90487 times)

Offline Mattn

  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 4831
  • https://github.com/mgerhardy/vengi
    • View Profile
    • Vengi Voxel Tools
Re: Renders
« Reply #45 on: November 25, 2007, 04:54:25 pm »
if winter has nothing against it we will use this as intro

but it has to fit the ufo descriptions. and of course we need the cinema 4d source files

Offline Winter

  • Captain
  • *****
  • Posts: 829
    • View Profile
    • Street of Eyes: The Writing of Ryan A. Span
Re: Renders
« Reply #46 on: November 25, 2007, 06:32:38 pm »
Thanks guys, I can make an new animation, following the formula of Winter.
but then I must know if you use it, because it cost a lot of time making this stuff.

I you don't going to use this kind of animations then i don't put more energy in it.

Willem

As far as I'm concerned, with the modifications mattn and I suggested, I think we should use it -- it would really raise the game's production values.

Regards,
Winter

Offline sitters

  • Squad Leader
  • ****
  • Posts: 291
    • View Profile
Re: Renders
« Reply #47 on: November 30, 2007, 10:03:55 am »
Popping out an wormhole.

Try to make an 3D wormhole, i think it looks good.





BTW: here an link to the carrier psawhn, if you also like to play with rendering.

http://www.sitters-electronics.nl/md2/Models2/carrier.rar


Willem
« Last Edit: November 30, 2007, 10:22:46 am by sitters »

Offline Mattn

  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 4831
  • https://github.com/mgerhardy/vengi
    • View Profile
    • Vengi Voxel Tools
Re: Renders
« Reply #48 on: November 30, 2007, 12:09:00 pm »
very very cool sitters - i have another suggestion for you - only a suggestion ;-)

you might want to let the carrier fly over the moon - and let the carrier throw shadows on it - this way it's a lot more impressive to see the size of the carrier.

Offline Winter

  • Captain
  • *****
  • Posts: 829
    • View Profile
    • Street of Eyes: The Writing of Ryan A. Span
Re: Renders
« Reply #49 on: November 30, 2007, 12:30:58 pm »
Very nice work, sitters. I like the wormhole. mattn's suggestion there is a brilliant idea, it would be awesome if you could make that happen.

Regards,
Winter

Offline sitters

  • Squad Leader
  • ****
  • Posts: 291
    • View Profile
Re: Renders
« Reply #50 on: November 30, 2007, 01:17:35 pm »
yea I think animated it looks nice.




There are a lot of parameters for shadows, must find out what is the best.





Willem
« Last Edit: November 30, 2007, 01:47:42 pm by sitters »

Offline Mattn

  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 4831
  • https://github.com/mgerhardy/vengi
    • View Profile
    • Vengi Voxel Tools
Re: Renders
« Reply #51 on: November 30, 2007, 02:38:45 pm »
yes, i had exactly something like this in mind

Offline sitters

  • Squad Leader
  • ****
  • Posts: 291
    • View Profile
Re: Renders
« Reply #52 on: November 30, 2007, 03:50:56 pm »
yes, i had exactly something like this in mind

I have make an small video clip, you can see the effect better.

http://www.md2.sitters-electronics.nl/Models2/moon1.avi

The coder is Xvid ( Mpeg4 ).

Willem


Offline Mattn

  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 4831
  • https://github.com/mgerhardy/vengi
    • View Profile
    • Vengi Voxel Tools
Re: Renders
« Reply #53 on: November 30, 2007, 04:42:25 pm »
looks great - but the shadow can be a little bit taller - imo - because winter said the carrier is 1/4 of the earth (or am i wrong here winter?)

wastelandmerc

  • Guest
Re: Renders
« Reply #54 on: November 30, 2007, 04:43:03 pm »
sitters it really looks great... amazing work.

Offline sitters

  • Squad Leader
  • ****
  • Posts: 291
    • View Profile
Re: Renders
« Reply #55 on: November 30, 2007, 05:18:42 pm »
looks great - but the shadow can be a little bit taller - imo - because winter said the carrier is 1/4 of the earth (or am i wrong here winter?)

Thanks guys,

The Moon has approximately 1/4 Earth's diameter, is the carrier same size as the moon ?

Willem

Offline BTAxis

  • Administrator
  • PHALANX Commander
  • *******
  • Posts: 2607
    • View Profile
Re: Renders
« Reply #56 on: November 30, 2007, 05:47:39 pm »
If the carrier were the size of the moon, there'd only ever need to be ONE. The only ship the size of a celestial body is the alien mothership (which is much bigger than the moon).

In an earlier conversation with Winter, we agreed that a carrier should carry about 8 smaller UFOs. You don't have to stick to that figure, I could see it carry any number up to 20 or so. But it even then it would be MUCH smaller than the moon.

Offline Mattn

  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 4831
  • https://github.com/mgerhardy/vengi
    • View Profile
    • Vengi Voxel Tools
Re: Renders
« Reply #57 on: November 30, 2007, 05:49:59 pm »
ok, then i might have mixed that up with the mothership - thanks for clarification

Offline kracken

  • Squad Leader
  • ****
  • Posts: 159
    • View Profile
Re: Renders
« Reply #58 on: November 30, 2007, 06:03:09 pm »


It looks really great, but I think there's a small problem with the light. The sun is supposed to be very far from the moon (the distance between moon and sun is about 40 000 times the diameter of the moon), so a big part (the lower part) of the moon should be dark, or at least darker.  We shouldn't see the lower part of the moon on the above picture, that would be more realistic.

Except that (small) point, I really like it :D !

Offline Winter

  • Captain
  • *****
  • Posts: 829
    • View Profile
    • Street of Eyes: The Writing of Ryan A. Span
Re: Renders
« Reply #59 on: November 30, 2007, 08:16:01 pm »
I have make an small video clip, you can see the effect better.

http://www.md2.sitters-electronics.nl/Models2/moon1.avi

The coder is Xvid ( Mpeg4 ).

Willem

Very cool. Another suggestion to make the Carriers look bigger is to make them move slower, with their shadows slowly tracking across the moon and enlarging as they move closer to the sun. At their current speeds they lack that kind-of majestic quality. Maybe reduce the number of them as well -- 3 or 4 would be perfect, but never so many as 7. It's a subtle power statement to send so few ships, as it means the aliens believe these 3 or 4 ships to be fully capable of dealing with anything Earth has to offer.

Shading part of the moon as kracken suggested would be a good improvement as well, make it feel more real.

Regards,
Winter