I personally like the Blue UFO... but we've already seen that my tastes aren't mainstream. I'm confused though... what background are you mentioning here? The starscape?
Yeah, I'm just not a fan of the 'billion zillion UFOs' concept.
[EDIT] Alright, you're right Winter. The other colors look better. I'll shaddup now.
Personally I like the second screen from the top best, the red text has a lot more urgency to it than the very cool and serene blue. Although I too would prefer the menu glow to be green.
I did indeed make the Carrier model, and one of my main aims was to create a realistic interstellar craft, with both proper FTL and sublight modes. The big green polygons on the top are actually giant engine exhausts, VERY big, considering the whole Carrier is more than 200 metres to a side. It's also got two bombardment cannons on the bottom. The FTL drive is contained in the widening at the centre. We could make quite a nice mission around that, with a big climax around the huge drive unit.
As for missions regarding the Carrier, the idea is to have two of them -- one for the crash site, with a breach in the side of the craft while most of the craft remains off-screen. You would gain entrance through the breach and then play a follow-up mission inside.
Regards,
Winter