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Author Topic: Models needed  (Read 44251 times)

Offline Kildor

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Re: NEEDED MODELS
« Reply #60 on: November 20, 2009, 06:34:02 pm »
please, don`t forget about visible size of that models, details will not be seen at all.

Offline sinister

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Re: NEEDED MODELS
« Reply #61 on: November 20, 2009, 07:06:05 pm »
it's a scratch, i want to know what will be better to do before, actually do :)
flat model is current model of base with edited texture (I replace H with radar image)

Offline Kildor

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Re: NEEDED MODELS
« Reply #62 on: November 20, 2009, 07:17:40 pm »
Yes, I know. But that texture will not be legible in game.
look to that (http://ufoai.ninex.info/forum/index.php?topic=1496.135) theme.

Offline TrashMan

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Re: NEEDED MODELS
« Reply #63 on: April 30, 2010, 07:39:57 pm »
Here's the EMP rifle I made at the request of my friend for a System Shock 2 Mod.

It's a cool weapon, so maybe you'll find some use for it. Source files included.


Also, the current texture map for the Coilgun bugs me. I may make a new one.
B.t.w. - for easy normal map making, there's a program called Crazy Bump. Works wonder.

Offline H-Hour

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Re: NEEDED MODELS
« Reply #64 on: June 05, 2010, 01:24:34 pm »
Does anyone have any idea how up-to-date the list at the beginning of this thread is? Should the finished things be removed from the list? Should a new list be created?

Offline Kildor

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Re: NEEDED MODELS
« Reply #65 on: June 05, 2010, 01:36:00 pm »
I think we need to create new theme, something like
«Needed models for 2.4». We may place all needed models to this list in any case.

Offline H-Hour

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Re: NEEDED MODELS
« Reply #66 on: June 08, 2010, 01:31:09 pm »
I think we need to create new theme, something like
«Needed models for 2.4». We may place all needed models to this list in any case.

It would be nice if we could keep a list on the wiki and link to it from a sticky in this forum. The TODO/General list is quite extensive for models, but not sure if it's up to date. Does someone not as new as myself have a clear idea on this? I'd like to do some cleanup around the artwork/mapping forums to make it clearer for people coming in after 2.3's release, and this would be a great thing to get cleaned up.

Offline Flying Steel

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Re: NEEDED MODELS
« Reply #67 on: June 22, 2010, 02:34:47 am »
It would be nice if we could keep a list on the wiki and link to it from a sticky in this forum. The TODO/General list is quite extensive for models, but not sure if it's up to date. Does someone not as new as myself have a clear idea on this? I'd like to do some cleanup around the artwork/mapping forums to make it clearer for people coming in after 2.3's release, and this would be a great thing to get cleaned up.

Very true, it is not entirely clear what artwork is wanted at this point, specifically, just that it is really needed in general.

Offline H-Hour

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Re: NEEDED MODELS
« Reply #68 on: June 22, 2010, 11:40:53 am »
One good place to look through is the proposals section of the wiki. There are lots of equipment proposals that would need equipment models.

There's also a never-ending need for more soldier heads to increase the diversity. Destructavator has been working on a new set of soldier models to replace the current ones, but there's no reason we can't have multiple models for unarmored soldiers as well.

More civilian models, more pilots models, new aliens are all needed as well.

There is already one 2x2 UGV model in the data source because they're not yet implemented in the game, but we can always use more. Here's the proposal for one model.

That's all I can think of at the moment. I hope others will chime in if they know of a particular hole I've missed.

Offline BTAxis

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Re: NEEDED MODELS
« Reply #69 on: June 22, 2010, 11:43:10 am »
Actually that's not a very good place to look, because not all proposals linked from there are accepted. You're better off looking at http://ufoai.ninex.info/wiki/index.php/Proposals

Offline Flying Steel

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Re: NEEDED MODELS
« Reply #70 on: June 22, 2010, 05:07:21 pm »
Actually that's not a very good place to look, because not all proposals linked from there are accepted. You're better off looking at http://ufoai.ninex.info/wiki/index.php/Proposals

The thing is those look like mostly gameplay mechanics; do you have anything like that but for models?

Offline BTAxis

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Re: NEEDED MODELS
« Reply #71 on: June 22, 2010, 05:09:15 pm »
Not that I know of, unfortunately. Right now this thread is as good as it gets.

Offline Crystan

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Re: Needed models
« Reply #72 on: September 03, 2010, 08:03:02 pm »
I need a simple Earth model using the medium geoscape earth texture for improving the intro sequence. It would be nice if someone could make me one. :)

Offline H-Hour

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Re: Needed models
« Reply #73 on: September 04, 2010, 01:32:35 pm »
The list at the beginning of this thread is out of date. Please refer to the TODO lists referenced in this thread.