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Are there any UFO:AI related tutorials available?

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Nikron:
i still have few questions
1 how can i buy new ships?
2 why do scientists workers and medics have stats?
3 is there any use of medic?
5 what is the team room good for?
6 what is the use of the interceptor (i should translate it as "Elfogóvadász"?)
7 did you noticed that there wasnt 4th question?
8 did you checked that there wasnt 4th question?
9 what happened with the ufopedia? i cant see there anything (i mean ingame... i dont know weapons damages etc... i saw weapon accrucy damage and clip in the media...)
10 do i recive support from the "organazations"?

Moe:
1 you need another hanger to get a new one since i cant be shot down yet (i think)
2 the stats are ot inished yet also not the models as ya might noticed
3 not sure i implemented yet but later on ya need em to heal your retunred soldiers i they are inured.
5 later on its or extra training or similar(not implemented yet)
6 interceptor can shoot down ufos (i should translate it as "Elfogóvadász"?) not sure whats in hungarian translated.
7 no
8 no
9 its not fully implemented yet (not all is working)
10 yes, i think its monthly.

Nikron:
11 what can i do with captured aliens?

6 there is some problem with it: i NEVER seen ufos in this game (in xcom, the tactical battles began after i shoot down them)

translation: when i wrote "Interceptor" (in the dictionary)= "Elfogó Vadászrepülőgép" comes out.... let me say, its quite long (the other example for this is the "Assault"...)

Redtide:
1 .will the number of soldiers you can hire ever replenish?
2. does the radar have that like 10% chance that stacks like on x-com cause i've only detected landed UFOs.
3. how do you build a new base?
4. the equp ship thing is really confusing and i don't know how it works.

Redtide:
okay, i figured out my 1 and 2 and i realized 4 is irrevelant with 2. but my question remains:
How do you build a new base after the first one?

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