project-navigation
Personal tools

Author Topic: Modeling  (Read 39158 times)

Offline Mattn

  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 4831
  • https://github.com/mgerhardy/vengi
    • View Profile
    • Vengi Voxel Tools
Modeling
« Reply #75 on: April 22, 2007, 04:18:06 pm »
ah - one more thing - please don't forget to seperate the "back-wings" from the body, too - thanks

Offline sitters

  • Squad Leader
  • ****
  • Posts: 291
    • View Profile
Modeling
« Reply #76 on: April 22, 2007, 07:38:20 pm »
Quote from: "Mattn"
ah - one more thing - please don't forget to seperate the "back-wings" from the body, too - thanks


OK, I have insert two textures, with ca_mo and without.

The textures are in 24 bit colors, you can convert it to 8 bits if you want an smaller file ( the result is almost the same ).

There are two models, body.md2 and wing.md2.
body.md2  has the body of the plane with the small lying down wing.
wing.md2 has the big wing with the engines and the standing up wings of the back.

Here the link :

http://www.sitters-electronics.nl/md2/models/airpl3.zip

Greetings
Willem

Offline Mattn

  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 4831
  • https://github.com/mgerhardy/vengi
    • View Profile
    • Vengi Voxel Tools
Modeling
« Reply #77 on: April 22, 2007, 08:26:30 pm »
applied to trunk - thanks mate

Offline sitters

  • Squad Leader
  • ****
  • Posts: 291
    • View Profile
Modeling
« Reply #78 on: April 23, 2007, 08:23:53 pm »
Working on this moment on an generator.

So far only textured the fuel tank.




Smaller objects are better for working with one material. ;)


Willem