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Author Topic: Weapon Sounds To-Do  (Read 7885 times)

Alex

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Weapon Sounds To-Do
« on: March 20, 2007, 06:29:04 pm »
This is just my scratch pad to keep track of what needs doing.  They are in no particular order and I will hyperlink each one to the sound file as it is finished.

Pistol firing
Draft 1: http://www.soundportfolio.com/sounds/weapons/firearms/pistol.wav
Draft 2: http://www.soundportfolio.com/sounds/weapons/firearms/pistol_2.wav
Commit: http://www.soundportfolio.com/sounds/weapons/firearms/pistol_2.wav

Machine pistol firing
Draft 1: http://www.soundportfolio.com/sounds/weapons/firearms/machinepistol.wav
Commit: http://www.soundportfolio.com/sounds/weapons/firearms/machinepistol.wav

Submachine gun firing
Draft 1: http://www.soundportfolio.com/sounds/weapons/firearms/smg.wav
Commit: http://www.soundportfolio.com/sounds/weapons/firearms/smg.wav

Flashbang exploding (flash and deafening crack)
Draft 1: http://www.soundportfolio.com/sounds/weapons/firearms/flashbang.wav
Draft 2: http://www.soundportfolio.com/sounds/weapons/grenade/flashbang2.wav (fixed broken link)
[Still needs work]

Micro shotgun firing (louder and higher-pitched than riot shotgun)
Draft 1: http://www.soundportfolio.com/sounds/weapons/firearms/microshotgun.wav
Draft 2: http://www.soundportfolio.com/sounds/weapons/firearms/microshotgun2.wav
Commit: http://www.soundportfolio.com/sounds/weapons/firearms/microshotgun2.wav

Combat / Riot shotgun
Draft 1: http://www.soundportfolio.com/sounds/weapons/firearms/combatshotgun.wav
Draft 2: http://www.soundportfolio.com/sounds/weapons/firearms/combatshotgun2.wav
Draft 3: http://www.soundportfolio.com/sounds/weapons/firearms/combatshotgun3.wav
Commit: http://www.soundportfolio.com/sounds/weapons/firearms/combatshotgun3.wav

Sniper rifle firing (large calibre sniper rifle)
Draft 1: http://www.soundportfolio.com/sounds/weapons/firearms/sniperrifle.wav
Draft 2: http://www.soundportfolio.com/sounds/weapons/firearms/sniperrifle2.wav
Draft 3: http://www.soundportfolio.com/sounds/weapons/firearms/sniperrifle3.wav
Commit: http://www.soundportfolio.com/sounds/weapons/firearms/sniperrifle3.wav

Kerrblade swiping through the air
Commit: http://www.soundportfolio.com/sounds/weapons/blades/blade7.wav

Knife stab
Commit: http://www.soundportfolio.com/sounds/weapons/blades/blade5.wav

Done: Plasma blade (see wiki)
Done: Medikit sound (futuristic injection noise)

*Machine gun (will appear in v2.2)

Offline Winter

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Re: Weapon Sounds To-Do
« Reply #1 on: March 21, 2007, 01:15:28 am »
I've just listened to the flashbang sound, and it doesn't really sound like a flash or a bang. More like a zip and a thud. The sounds should be closer together as well, almost simultaneous.

Hope that helps.

Regards,
Winter

Alex

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Weapon Sounds To-Do
« Reply #2 on: March 21, 2007, 08:42:25 am »
Thanks for the description...  I agonized over the flashbang sound for ages, trying to picture in my mind what a flash sounds like.

I'll try some different ideas tonight and see what I can come up with.

Alex

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Weapon Sounds To-Do
« Reply #3 on: March 22, 2007, 01:17:29 am »
Draft 2 of the flashbang is up



inquisiteur2

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Weapon Sounds To-Do
« Reply #6 on: March 22, 2007, 11:39:42 pm »
just a quick question:

can't we use all proposed sounds for the kerblae and tel the game to randomly selected on for each hit ?

that may add more sound diversity.

well after listening to firearms sounds; some are good; some others are not appropriate; but for the kerrblade all of them are acceptable; although I have the same preference than Winter (sound 2 is also good for kerrblade I think; i have a better sensation of somone swinging something really nasty)

Alex

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Weapon Sounds To-Do
« Reply #7 on: March 23, 2007, 05:18:25 am »
inquisiteur2, thank you for your feedback...  For the weapon sounds Winter has told me he's quite happy with the ones marked "Commit"...  The draft copies were not acceptable so they are there only for historical reasons.

Just out of curiosity which weapons did you not think were appropriate?

inquisiteur2

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Weapon Sounds To-Do
« Reply #8 on: March 23, 2007, 10:51:08 am »
all commited sounds fit well, I was speaking about some draft sounds. All is fine for me.

Alex

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Weapon Sounds To-Do
« Reply #9 on: March 23, 2007, 11:04:02 am »
Ok, thanks dude I always appreciate feedback, always trying to improve my skills.


Offline tempsanity

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Weapon Sounds To-Do
« Reply #11 on: March 27, 2007, 11:18:39 am »
I like the last two the most I think.
Btw. could you provide a breaking window glass sound as well? (If you have enough time of course - there is no sound when you shoot through the window glass).

Offline Winter

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Weapon Sounds To-Do
« Reply #12 on: March 27, 2007, 03:11:12 pm »
Quote from: "Alex"
Draft medikits...

Draft 1: http://www.soundportfolio.com/sounds/misc/medikit.wav
Draft 2: http://www.soundportfolio.com/sounds/misc/medikit2.wav
Draft 3: http://www.soundportfolio.com/sounds/misc/medikit3.wav
Draft 4: http://www.soundportfolio.com/sounds/misc/medikit4.wav


medikit3.wav is the only one I like from those four. The really high-pitched beep in the others is slightly painful to my ears. I wouldn't recommend using it.

Could you make the beginning a bit longer and more forceful and elongate the hiss at the end of medikit3.wav? That would improve the sound and make it distinct enough for us to use it.

Regards,
Winter

Alex

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Weapon Sounds To-Do
« Reply #13 on: March 27, 2007, 04:52:16 pm »
ok I'll see what I can do

Alex

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Weapon Sounds To-Do
« Reply #14 on: March 31, 2007, 08:33:41 am »
http://www.soundportfolio.com/sounds/misc/medikit5.wav ?

I'm away for 2 weeks, so I hope the sounds you have are enough to get you through till the next release.