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Author Topic: Recompile your maps (2.6 only)  (Read 23311 times)

Offline Duke

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Recompile your maps (2.6 only)
« on: March 22, 2014, 08:49:54 am »
I proudly announce that I found and fixed a handful of ancient bugs in the routing code.

The downside:
I had to bump the BSP version. You will have to recompile or DL all the maps. Atm I don't even know when the new maps will be produced by our standard procedures and be available for download.

The Upside:
These bugs were hidden, so fixing them does not fix any visible bugs, but it has positive sideeffects:
- the rerouting time for eg. mansion_huge went down from 22 to 14 seconds here.
- tracing across tiles on RMA maps will be faster

If you are interested in the details, look at bug # 5292 in our tracker.


Offline Duke

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Re: Recompile your maps (2.6 only)
« Reply #1 on: March 22, 2014, 09:09:18 am »
... and after re-adding the improved 'speedup for stacked tiles', mansion_huge is even down to 10.0 secs :)

Offline Mattn

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Re: Recompile your maps (2.6 only)
« Reply #2 on: March 22, 2014, 04:34:17 pm »
that's great news - good job

Offline Duke

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Re: Recompile your maps (2.6 only)
« Reply #3 on: March 22, 2014, 05:42:29 pm »
Thanks, Mattn :)

The new maps should meanwhile be built and available for download, btw.