I really enjoy the challenge brought on by the tougher aliens on higher difficulty, but I prefer the pacing of easy games. This had me thinking, would it be that hard to implement a custom difficulty setting?
Basically, I'd like to be able to set some of the following variables when I create my game:
-human/alien damage multipliers
-rate of alien craft appearances
-rate of alien difficulty increases
-starting cash
-minimum nation happiness
-all the other things that vary by difficulty, like number of soldiers and stuff.
This part seems like it would be easy to implement, since the variation is already present. If it's possible, I'd love to also be able to set:
-research speed multiplier and production speed multiplier
-rate of nation happiness decay
-multipliers for human and alien time units (another Handicap button)
There are probably other things that could be changed that I haven't listed. Really, just setting the first several options myself would make for a fun game setup option, and to my understanding shouldn't be that tough to establish.