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UFO:Alien Invasion
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Bugs prior to release 2.3
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Wrong display of weapons
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Topic: Wrong display of weapons (Read 3079 times)
balasar
Rookie
Posts: 78
Wrong display of weapons
«
on:
April 15, 2010, 12:49:56 pm »
If enable post-processing shader effects, so you see this bug. If disable - all right.
PhII\2G\Gf7900GS\winxp_sp3
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Mattn
Administrator
PHALANX Commander
Posts: 4831
https://github.com/mgerhardy/vengi
Re: Wrong display of weapons
«
Reply #1 on:
April 15, 2010, 02:07:05 pm »
please open a bug tracker item for this at
http://sourceforge.net/tracker/?atid=805242&group_id=157793&func=browse
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balasar
Rookie
Posts: 78
Re: Wrong display of weapons
«
Reply #2 on:
April 15, 2010, 03:26:14 pm »
Done opened,
https://sourceforge.net/tracker/?func=detail&aid=2987685&group_id=157793&atid=805242
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balasar
Rookie
Posts: 78
Re: Wrong display of weapons
«
Reply #3 on:
April 15, 2010, 08:33:39 pm »
The bug is fixed, but If enable post-processing shader effects and disable GLSL shader in game's options, get completely dark screen(see attached image)
rev 29402
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Mattn
Administrator
PHALANX Commander
Posts: 4831
https://github.com/mgerhardy/vengi
Re: Wrong display of weapons
«
Reply #4 on:
April 15, 2010, 09:06:39 pm »
please open a bug tracker item for this, too
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UFO:Alien Invasion
»
Archive
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Bugs prior to release 2.3
»
Wrong display of weapons