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Author Topic: Save file  (Read 4366 times)

Shrimpcraft

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Save file
« on: June 12, 2007, 07:02:14 am »
Is it possible if I move the save file from the UFO:AI from Linux Client to Windows client? And how + where are the file(s) i can find to do that?


-thx!  :D

Offline Mattn

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Save file
« Reply #1 on: June 12, 2007, 07:29:00 am »
you can use them with windows, too
see http://ufoai.ninex.info/wiki/index.php/FAQ#General

Shrimpcraft

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Save file
« Reply #2 on: June 12, 2007, 07:42:05 am »
thx so much!

EDIT: here's a new problem:

Quote
   *  Where can i find the savegames and the screenshots?
          o This depends on your OS:

        * Linux: /home/<username>/.ufoai/<version>/
        * Windows: \Documents and Settings\<username>\Application Data\<version>\
        * MacOSX: /Users/<username>/.ufoai/<version>/

    *
          o Screenshots or in those directories in ./base/screenshots/, Savegames are in ./base/save/


I don't find the /base/save/ folder in my linux client...does that mean its not there?

Offline blondandy

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« Reply #3 on: June 12, 2007, 01:32:20 pm »
if you can save and load, it must be there somewhere.

save a game. then search your whole hard drive for *.sav files which have been created recently. (this is easy on windows, so i assume you can do it on linux).

Scryth

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« Reply #4 on: July 25, 2007, 08:59:06 am »
Quote from: "blondandy"
if you can save and load, it must be there somewhere.

save a game. then search your whole hard drive for *.sav files which have been created recently. (this is easy on windows, so i assume you can do it on linux).

Hi!
I encountered same problem on Mac (ver 10.4)
There were nothing like ".ufoai" in my user home folder nor did search give any result on ".sav", ".ufoai" or time based searches.
Problem was that folder ".ufoai" was hidden. Therefore it (and it's contents) didn't show up in search also. :!:
I used "Cocktail" on Mac to make them visible. Perhaps there are some more common way to do that, I don't know.
Since MacOS X is basically Unix, I hope this can be helpful hint.

EDIT: Mac handles files and folders beginning with period (".") as hidden. Perhaps it's your case also? :roll:
PS! As I knew this hidden forder's name and location I simply opened it from "Terminal" (command line input). It's not nessecary to make it visible).

Cheers!

Offline ezgo

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« Reply #5 on: August 13, 2007, 03:13:14 am »
hello!
I wonder if 2.1.1 saves are compatible with 2.2?

thanx!

Offline Mattn

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« Reply #6 on: August 13, 2007, 08:29:00 am »
no, they aren't - there are that many new features in 2.2 that a savegame compatiblity is just not possible (and definitly not reasonable)