project-navigation
Personal tools

Author Topic: Crashed in battle scenario - looping with 'please wait' in red  (Read 2995 times)

Offline pe9298

  • Rookie
  • ***
  • Posts: 34
    • View Profile
Crashed in battle scenario. Apparently looping with 'please wait' in red on the screen. I have seen this before, but after 5 minutes the game usually restarts. This time I waited 10+ minutes then gave up. It was in an attack on my base. I just had 1 rookie left and I had just seen a brief message saying something like 'x is feeling very shaky'. So would I if I was the last one left alive!

UFOAI Version : 2.5 IA-32, stable version, dated around 25 Sept

System
    operating system XP
    AMD X3 435 cpu, and graphics card Radeon HD 6570

Is the bug reproducible? Doubtful

ufoconsole.log is attached

Offline MonkeyHead

  • Squad Leader
  • ****
  • Posts: 127
    • View Profile
Re: Crashed in battle scenario - looping with 'please wait' in red
« Reply #1 on: November 01, 2013, 05:18:10 pm »
I have noticed this on very rare occasionstoo - the game seemingly taking a lot of "thinking time" before firing or moving. Often the console log explains what is going to happen (eg wounding/killing one of my troops) before the engine catches up and displays it, as you say sometimes taking 5 to 10 mins. No idea of the cause, but it does appear to happen for me when I am trying to chase down the last alien.

Offline jffdougan

  • Rookie
  • ***
  • Posts: 56
    • View Profile
Re: Crashed in battle scenario - looping with 'please wait' in red
« Reply #2 on: November 02, 2013, 03:23:59 pm »
I also got this for the first time the other night. Reloading the quicksave didn't help.