I'm interested in creating some new textures to work with existing models to allow more soldiers to have unique faces.
Can someone explain how the current system works?
I'm assuming "head01..." through "head-5..." represent different models, and a,b,c, etc represent different textures?
There seem to be 4 armor colors used in the game, but there are 2 additional ones in the image folders... will these be used?
There are a lot of images, some of which seem to be unused.
please explain which files are needed for a new face skin variant,
and how to get the game to use the variant.