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Author Topic: Problems with game  (Read 12989 times)

Offline Mattn

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Problems with game
« Reply #15 on: July 10, 2006, 10:04:22 pm »
Quote from: "Bandobras"
Mattn, be sensible (and please, answer my pm :)  ), his whole computer hangs, so how can he operate gdb?


yeah - now i got it, too. though that just ufo hangs in an endless loop....

jagreen

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Problems with game
« Reply #16 on: July 11, 2006, 01:39:52 am »
Now i got it!!!  :lol:

I post how i solve the problem finally for other people with the same problem:

Download ATI Driver Installer from ATI web:

https://support.ati.com/ics/support/default.asp?deptID=894&task=knowledge&folderID=27

Now follow those steps:

sudo apt-get update
sudo apt-get install linux-restricted-modules-$(uname -r)
sudo apt-get install xorg-driver-fglrx
sudo aticonfig --initial
sudo aticonfig --overlay-type=Xv

That is a program for configure the xserver: We have to choose to the first question NO and select fglrx, the next question is your Graphical Card, write there. Example ATI Radeon 9100. The next questions are personal configuration, ask them and exit.

sudo dpkg-reconfigure xserver-xorg

REBOOT THE MACHINE!!

Again in console mode type that:

glxinfo

Something like that have to appear:

name of display: :0.0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
    GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating,
    GLX_EXT_import_context, GLX_OML_swap_method, GLX_SGI_make_current_read,
    GLX_SGIS_multisample, GLX_SGIX_hyperpipe, GLX_SGIX_swap_barrier,
    GLX_SGIX_fbconfig
client glx vendor string: ATI
client glx version string: 1.3
client glx extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context,
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_ATI_pixel_format_float,
    GLX_ATI_render_texture
GLX version: 1.2
GLX extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context,
    GLX_ARB_multisample
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: RADEON 9100 DDR Generic
OpenGL version string: 1.3.1072 (X4.3.0-8.25.18)
OpenGL extensions:
    GL_ARB_multitexture, GL_EXT_texture_env_add, GL_EXT_compiled_vertex_array,
    GL_S3_s3tc, GL_ARB_occlusion_query, GL_ARB_point_parameters,
    GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
    GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
    GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
    GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat,
    GL_ARB_transpose_matrix, GL_ARB_vertex_blend, GL_ARB_vertex_buffer_object,
    GL_ARB_vertex_program, GL_ARB_window_pos, GL_ATI_element_array,
    GL_ATI_envmap_bumpmap, GL_ATI_fragment_shader, GL_ATI_map_object_buffer,
    GL_ATI_texture_env_combine3, GL_ATI_texture_mirror_once,
    GL_ATI_vertex_array_object, GL_ATI_vertex_attrib_array_object,
    GL_ATI_vertex_streams, GL_ATIX_texture_env_combine3,
    GL_ATIX_texture_env_route, GL_ATIX_vertex_shader_output_point_size,
    GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_func_separate,
    GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_clip_volume_hint,
    GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays,
    GL_EXT_packed_pixels, GL_EXT_point_parameters, GL_EXT_rescale_normal,
    GL_EXT_secondary_color, GL_EXT_separate_specular_color,
    GL_EXT_stencil_wrap, GL_EXT_texgen_reflection, GL_EXT_texture3D,
    GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
    GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine,
    GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
    GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp,
    GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_vertex_array,
    GL_EXT_vertex_shader, GL_HP_occlusion_test, GL_NV_blend_square,
    GL_NV_occlusion_query, GL_NV_texgen_reflection, GL_SGI_color_matrix,
    GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp,
    GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays
glu version: 1.3
glu extensions:
    GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess

   visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
 id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------
0x23 24 tc  0 24  0 r  y  .  8  8  8  0  0 24  8 16 16 16 16  1 0 Slow
0x24 24 tc  0 24  0 r  .  .  8  8  8  0  0 24  8 16 16 16 16  1 0 Slow
0x25 24 tc  0 24  0 r  y  .  8  8  8  0  0 24  0 16 16 16 16  1 0 Slow
0x26 24 tc  0 24  0 r  .  .  8  8  8  0  0 24  0 16 16 16 16  1 0 Slow
0x27 24 tc  0 24  0 r  y  .  8  8  8  0  0 24  8  0  0  0  0  1 0 None
0x28 24 tc  0 24  0 r  .  .  8  8  8  0  0 24  8  0  0  0  0  1 0 None
0x29 24 tc  0 24  0 r  y  .  8  8  8  0  0 24  0  0  0  0  0  1 0 None
0x2a 24 tc  0 24  0 r  .  .  8  8  8  0  0 24  0  0  0  0  0  1 0 None
0x2b 24 dc  0 24  0 r  y  .  8  8  8  0  0 24  8 16 16 16 16  1 0 Slow
0x2c 24 dc  0 24  0 r  .  .  8  8  8  0  0 24  8 16 16 16 16  1 0 Slow
0x2d 24 dc  0 24  0 r  y  .  8  8  8  0  0 24  0 16 16 16 16  1 0 Slow
0x2e 24 dc  0 24  0 r  .  .  8  8  8  0  0 24  0 16 16 16 16  1 0 Slow
0x2f 24 dc  0 24  0 r  y  .  8  8  8  0  0 24  8  0  0  0  0  1 0 None
0x30 24 dc  0 24  0 r  .  .  8  8  8  0  0 24  8  0  0  0  0  1 0 None
0x31 24 dc  0 24  0 r  y  .  8  8  8  0  0 24  0  0  0  0  0  1 0 None
0x32 24 dc  0 24  0 r  .  .  8  8  8  0  0 24  0  0  0  0  0  1 0 None
jagreen@ley:/etc/init.d$                                                                                


Now only have to install the game follow the instructions posted in this site.

Go to your game directory

cd /home/jagreen/ufoai/trunk

type:

./ufo +set vid_ref glx

Enjoy
 :D

Thanks guys for be patient with me  :wink:

I will try to do my best here ^_^

Offline Bandobras

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Problems with game
« Reply #17 on: July 11, 2006, 11:34:42 am »
I still think you should try cpuburn, especially if your computer can still be returned or repaired for free.

Anyway, have a nice game (and bug-hunting). :)

jagreen

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Problems with game
« Reply #18 on: July 11, 2006, 01:37:54 pm »
I will try cpuburn. Thx for the advice =))