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Messages - CarlosMaximus

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16
Bugs in stable version (2.5) / Re: bug with turn start/end
« on: September 18, 2013, 04:58:56 pm »
Ok, I'll d/l at some point in the next couple of days, and let you know how it goes. :)

17
Bugs in stable version (2.5) / Re: bug with turn start/end
« on: September 15, 2013, 08:17:16 pm »
What sort of information? Please bear in mind that I am not very techie at all. ;)

18
Bugs in stable version (2.5) / Re: bug with turn start/end
« on: September 15, 2013, 10:12:06 am »
Cool, thanks for the swift reply :)

19
Bugs in stable version (2.5) / bug with turn start/end
« on: September 15, 2013, 01:27:37 am »
Having looked at the console in-game, for some reason when the alien turn (team 7) ends, my turn (team 1) starts, then ends straight away, and the civvies turn (team 0) starts. However, none of the civvies move, I can select soldiers and move items in the inventory, and move soldiers on the battlescape, but I cannot enter the fire menus. I'm using 2.5 dev nightly build from 15 sept 2013, have attached console, but have no savegame as ran into this bug first battle...

20
Windows / Re: Nightly Builds (Full Installer)
« on: September 14, 2013, 01:06:10 pm »
I would also like to know if the updater is working, rather than download the full build every so often

+1

21
Bugs in stable version (2.5) / Re: UFO Intercept Vectoring
« on: September 08, 2013, 05:23:59 pm »
I've noticed this occasionally, but only when my interceptors are chasing a UFO from directly behind, might that be the case?

22
Discussion / Re: A Request
« on: September 03, 2013, 05:32:49 pm »
Thanks for the tip. Shift-clicking: a hundred materails at once! Who knew? ;)

23
Discussion / Re: A Request
« on: September 02, 2013, 07:57:35 pm »
Scroll wheel works quite well, but if I'm making multiple transfers, the whole thing starts to lag a bit. Not tried shift-clicking though, thanks for the tip.

24
Discussion / A Request
« on: September 02, 2013, 07:16:44 pm »
I've trawled through the forums, and haven't seen anyone else mention this, and if my request is in the wrong place, or has already been asked for, please accept my sincere apologies. Would it be possible to have a small pop-up box for selecting amounts for buying/selling/transferring materials/weapons etc (a la original Fallout games)? Just a small niggle, but clicking for aaaaages to transfer a few hundred alien materials gets a bit tedious. I realise you guys are doing a sterling job in your spare time (hats off to you) and I am extremely grateful for your efforts. Thankyou in advance for any consideration. :)

25
Bugs in stable version (2.5) / Can't believe it's taken me this long....
« on: August 26, 2013, 10:37:27 pm »
.... but I've just noticed that the picture of the Earth on the main menu screen is back to front (compare it to India on the Geoscape!). Wasn't sure where I should put this, apologies if it's in the wrong place!

26
Bugs in stable version (2.5) / Hotkeys bug
« on: August 21, 2013, 11:17:59 am »
Would first like to say, fantastic game chaps. D/l'd 2.4 and loved it, so thought I'd give 2.5 a go. However, none of the alphanumeric hotkeys seem to work (for selecting soldiers, speedingup/slowing down geoscape time, crouch, toggle RF etc.). Keys such as the arrow keys and enter, ins/del/home/tab etc. all work fine. Any help would be greatly appreciated.  I've attached my console file, and also the keys and config files if they're any help.

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