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Messages - Encha

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16
Discussion / Re: UFO:AI needs you. Yes, you.
« on: April 08, 2010, 12:01:39 pm »
give it a try you wont know if you dont try :D


myself i would giving the whole level editing a go.

but i kinda do that in my real life job...  i kinda only like to play other games...   not design them... playing other games helps me unwind from the stress of designing. in Unreal 3 editor..

17
Discussion / Re: UFO:AI needs you. Yes, you.
« on: April 08, 2010, 02:55:34 am »
lol.....  ::)


basically they want help from the public. in any way or form from the top topic.

or Donating Sounds and what not for the Greater good of this Awesome Game in Development stages to make it better more unique. and even more awesome than it already is..

18
Sounds and Music / Re: [WANTED] misc/breakelectric misc/breakwood
« on: April 08, 2010, 02:47:12 am »
for electric you could possibly record the sounds from a Firework Sparkler
something simlar to this. but possibly using a real life one rather something edited.
sparkler

19
User modifications / Re: [UFO:AI v2.2.1 MOD] Holy Hand Grenade
« on: April 08, 2010, 02:32:41 am »
and tied it on with a piece of string either side...?


or does this fall in the same category. of if Valis Weigh's exactly the same as a Duck... does that Mean Valis is a WITCH!!!

20
What is this stuff with the reaction-fire all about Huh  ???

if this has not been answered. i believe this to be a basic instinct action,  meaning if they become under fire within the next turn, they will fire back on whatever attacked them during the Hidden Movement stage. so they dont just sit there and be killed. they have some time to retaliate.

hope this answers it.

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