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Topics - Legendman3

Pages: 1 [2] 3
16
Offtopic / People like this :D
« on: May 03, 2010, 03:30:10 am »
So i was a little bored so i typed into google UFO: AI and found out that the half of the first page is with reviews so if you want check what these people say about your game.

A old forum thread but good post (before 2.2 maybe?): http://forums.steampowered.com/forums/showthread.php?t=724397
This one is long but just scroll to the bottom and theres the pros/cons (2.2): http://www.moddb.com/games/ufo-alien-invasion/reviews/22-review
Newer one (unknown, 2.2.1 maybe?): http://www.insidemacgames.com/reviews/view.php?ID=950&Page=1
Older one funnyish but serious (unknown): http://freegamer.blogspot.com/2007/10/ufoai-pre22-review.html

So the moral is this forum+wiki are the only places to find up2date information on the game but old reviews still say this game is awesome and always will be

17
Windows / What the fudge?
« on: April 26, 2010, 10:17:05 pm »
When i compile the game to make a installer it gets stuck after the fist map being compiled. Is there some new map thats very large?
It just pauses for a while till i shut it off at this map citybldl_4x4_2a.map.

18
Offtopic / Birthday game
« on: April 24, 2010, 02:21:53 pm »
Here's the game. Pick one person(try to make it a famous person) who died the day you were born. It can be anyone.

Mine is--Pope Innocent III

Look on wikipedia for someone thats how i got mine.

19
Windows / UGV's
« on: April 07, 2010, 01:10:40 am »
How do i use them and where do i get em. simple as that

20
Mapping / More mapping bugs(Little Bungalo in a Forest map)
« on: April 05, 2010, 11:54:37 pm »
Here are the three bugs i found first is the harvester same bug different map(look at all the maps with the harvester), The second is that you can see the lily pads above the leaves when you zoom out to level 2 or higher(The leaves are suppose to show not the pads), and the last is that the tent is black for every level(This might be a design choice dont know). Just called me Mr. Mapping Bug Finder Dude... long name.  ;D(Lily pad pic attached)

21
Coding / Civilian AI
« on: April 05, 2010, 10:27:08 pm »
I saw you updated the AI in the r2930-33, dont know which, but what did you improve? Did you get rid of the civilians getting between my soldiers and the alien scum?

22
Sounds and Music / Intro vid
« on: April 05, 2010, 12:48:46 am »
I have no clue where to put this and this is best place to me. I know ive made some post about this before but are there any plans to improve the intro vid some more? I mean its like watching a youtube vid on a extremly slow internet connection on the lowest quality ive ever seen everrrrrrrrrrrrr.
So are there any plans? And as soon as i finished the above the compiler finished and scared the fuck out of me with the alien scream. Nice way to get attention to it.  :D

23
Windows / Stability
« on: April 04, 2010, 09:55:48 pm »
Which one is more stable windows ufoai or linux ufoai because i have both and can use either of them by pressing restart. Or are they both equaly unstable?

24
Mapping / No floor
« on: April 04, 2010, 06:54:03 pm »
Id called this more of a mapping error than a bug but just look at it im using r29227 and the map is the farm map with 2 fields, the dropship, harvester, 2 windmills, and buildings. Ill attach the pics.

25
Bugs prior to release 2.3 / occasional crashes on win 7
« on: April 04, 2010, 04:06:33 pm »
Hey greever what OS are you running UFO: AI on? In running windows 7 and it crashes at random times. Once i find where the .log file is stored ill put the bugs on the forum.

26
Windows / How fast...
« on: April 03, 2010, 03:29:51 am »
How fast does the SVN usually get updated? i just want to know so ill check it that often (TortiseSVN)

27
Windows / I dont know...
« on: April 02, 2010, 10:05:59 pm »
I dont know i this is in the right spot but oh well. How do i compile the svn? I used TortiseSVN to get the source now how do i compile it? and dont direct me to the wikia that place annoys me because im very new to all programming things

28
Coding / Research
« on: March 28, 2010, 07:17:01 pm »
Hey can someone give some tips on how to make a new research? Im thinking of making a mod to add some more research and missions to the game.  :)

29
Feature Requests / MultiStory Bases
« on: March 25, 2010, 11:52:10 pm »
Is it possible to make a base two or more stories? i like to have one base and as many people as possible

30
Bugs prior to release 2.3 / Auto Mission bug v29004
« on: March 25, 2010, 11:25:04 pm »
Hey i found a bug in the new version of v2.3. What i did was i started a new game then when the first mission apearred then i deployed a dropship to go there then i saved the game and turned it off. I came back later loaded the game made the dropship go to the mission then it said auto mission enter cancel i did enter did that then reloaded the save then did auto mission then it crashed me to the desktop and i cant tell you the graphics options because they reset for me when i resart the thing it never lets me stay full screen

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