project-navigation
Personal tools

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - balasar

Pages: 1 ... 3 4 [5] 6
61
Windows / Re: make_UfoAI_win32 (all in one win32 build script)
« on: April 20, 2010, 10:39:20 pm »
but in "clean" mode I compiling this map around 10 minutes, and so the longest waiting about 40 minutes and nothing happened

62
Windows / Re: make_UfoAI_win32 (all in one win32 build script)
« on: April 20, 2010, 07:43:23 pm »
If you run a script using the update maps mode(not clean or fast), he always hangs on compiling new maps (like citybldl_4x4_2a.map), if in a "clean" mode, all right... :-[ Does anyone else this happens?

63
Bugs prior to release 2.3 / Re: Geoscape is transparent
« on: April 15, 2010, 09:27:14 pm »
OK, no problem :D

64
Bugs prior to release 2.3 / Re: Geoscape is transparent
« on: April 15, 2010, 08:48:42 pm »
I again got this problem (but if glsl shaders turned on in game)
PhII/2G/Gf7900GS/winXP_sp3/nforce 197.13/rev29402

65
Bugs prior to release 2.3 / Re: Wrong display of weapons
« on: April 15, 2010, 08:33:39 pm »
The bug is fixed, but If enable post-processing shader effects and disable GLSL shader in game's options, get completely dark screen(see attached image)
rev 29402

67
Bugs prior to release 2.3 / Wrong display of weapons
« on: April 15, 2010, 12:49:56 pm »
If enable post-processing shader effects, so you see this bug. If disable - all right.
PhII\2G\Gf7900GS\winxp_sp3

68
Bugs prior to release 2.3 / Re: Geoscape is transparent
« on: April 11, 2010, 11:28:55 pm »
I use Muton's utility for compiling and checked in rev. 29343. All right. Thanx.

69
Bugs prior to release 2.3 / Re: Geoscape is transparent
« on: April 11, 2010, 08:52:40 pm »
All good. :)

70
Bugs prior to release 2.3 / Geoscape is transparent
« on: April 11, 2010, 08:44:39 am »
Geoscape is transparent if glsl shaders turned off in game.
rev 29329
PhII/2G/Gf7900GS/winXP_sp3/nforce 197.13

71
Windows / Re: Bug or Feature? Keybindings & language
« on: April 05, 2010, 12:35:19 am »
I checked on another system where the selected region of Ukraine. Regardless of the choice of language in the game in these areas (history of keys,tip box) used translation from Ukrainian po-file.

Also shown in the screenshot is placed on the bugtracker ID: 2976922http://sourceforge.net/tracker/?func=detail&aid=2976922&group_id=157793&atid=805242

rev29196
PhII/2G/Gf7900GS/WinXP_sp3

72
Windows / Re: Bug or Feature? Keybindings & language
« on: April 05, 2010, 12:21:27 am »
I want to confirm that this also happens with me, but I have the key story in Russian. (Windows I have with the Russian localization). I also noticed that the tip box "Tips of the Day" at the drag, appears in Russian, regardless of language choice in the game.
Perhaps it depends somewhat on the system settings?
rev29196
Athlon5400+/2G/Gf9800/WinXP_sp3

73
Translating / Re: Ukrainian translation
« on: April 02, 2010, 09:58:43 am »
But first, look to your private messages  ;)

74
2bayo
Added...

75
Windows / Re: Error Running R29133
« on: March 27, 2010, 10:35:52 am »
I attach needed lib

Pages: 1 ... 3 4 [5] 6