Coconut, while the devs are quite busy with important stuff (Just wondering, BTW, why has the pathfinding system changed? What was wrong with the one in 2.2?), some users post new stuff that the devs might not have seen in the game. If its a big enough problem, then yeah, something might be done about it ASAP. But where this is just a "Hey, why cant I shoot what I see?" thing, it will have to wait to be done along with the other "small details"
Dont get upset, and dont get angry. Just sit back, post or update what you find in-game, and trust that the devs will properly prioitize
Just my opinion vedrit - but a moderately realistic combat engine would seem to be somewhat more than a "small detail" and therefore fairly high on the priority list.
Different people will enjoy different aspects of this game, however combat is at least 50% of its appeal.
It seems that LOS is perhaps a little oversensitive - revealing aliens when a member of your squad can just see a few pixels of it, and/or LOF is undersensitive - denying what should be very obvious clear shots.
I appreciate that this is a volunteer project and that the team involved have to make do with the skills of the people involved - and as is often the case it tends to be heavy on people with skills in the easier, quicker, or more fun stuff like graphics and user interface work than it is on the more difficult/ less sexy aspects.
I wasn't annoyed because this isn't seen as a priority - I was annoyed because the response I got was rather curt and unconstructive - if all we get when feeding back what we perceive to be an issue with an aspect of the game is some variation of "code it yourself or STFU" then really, what is the point of making the effort?
Of course had I asked a question that's been asked and explained a million times before (I won't mention it but you know the one I'm talking about

) I might have deserved that