config.zip |
264 |
Re: compile using MinGW |
May 20, 2010, 08:21:49 pm |
UfoAIbuildLOG.zip |
260 |
Re: Win32 Development Binary Installer Links |
July 30, 2010, 08:20:00 am |
Bild2.png |
254 |
Black window after game start (solved) |
November 30, 2009, 08:26:19 pm |
UFOAIwin32BUILDenv.zip |
250 |
Re: Win32 Development Binary Installer Links |
July 19, 2010, 09:04:04 am |
make_win32.zip |
239 |
Re: All in one win32 build script |
December 31, 2009, 10:17:59 pm |
ufo2map.zip |
238 |
ufo2map |
April 24, 2010, 02:19:26 pm |
make_UfoAI_win32.7z |
237 |
Re: make_UfoAI_win32 (all in one win32 build script) |
June 08, 2010, 08:24:03 pm |
mingw.diff |
234 |
Re: (log) Actually got new build system to (partially) work on Windows 7 |
October 16, 2010, 06:10:51 pm |
compile_mdx.zip |
226 |
Re: [r29770] Huge number of models - No .mdx found |
May 07, 2010, 07:52:49 pm |
config.cfg.txt |
218 |
Black window after game start (solved) |
November 30, 2009, 08:26:19 pm |
ufoconsole.log |
203 |
Black window after game start (solved) |
November 30, 2009, 08:26:19 pm |
config.zip |
202 |
Re: Improved 3D Geoscape Rendering [was: Nightime city lights in 3D geoscape] |
April 18, 2010, 01:25:22 pm |
compile_models.zip |
199 |
Re: make_UfoAI_win32 (all in one win32 build script) |
June 06, 2010, 07:55:32 am |
ufoconsole.zip |
196 |
Re: make_UfoAI_win32 (all in one win32 build script) |
July 06, 2010, 08:48:47 pm |
CBpatch.zip |
194 |
Re: CodeBlocks problem |
March 02, 2010, 06:20:13 pm |