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Translating / Re: Testing your translations
« on: February 01, 2013, 10:47:12 pm »There is an important thing to consider when you're testing the translation. Some of you might have the stable game installed (e.g. using apt-get, urpmi, yum or the like) while testing the development version, from git. (I have this kind of setup)Thanks for the tip man, but translating is a task, compiling another. And I'm almost sure that most of the translators wouldn't be able to compile UFOAI, me neither I've to admit ...
Make sure you compile manually usingCode: [Select]./configure && make
If not, the development version might use the installed translation in /usr and not your updated translation from the development version.