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Messages - Falion

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31
Discussion / Re: regarding gatling/minigun
« on: June 14, 2008, 08:09:36 pm »
Dang...thats smaller than I would have thought...still a bit big to be hauling around on the battlefield though? Perhaps not with mechanized power armor...

Still be better to mount a system like this on some type of vehicle / UGV though...you think?

Here is more detailed info on that same weapon, with a link to a supposedly improved version at the bottom of the page:


http://www.navweaps.com/Weapons/WNUS_30-cal_GAU17.htm



32
Discussion / Re: regarding gatling/minigun
« on: June 14, 2008, 02:31:52 pm »
Not really Trash, things just seemed to be "heating up", and I was a bit concerned thats all ;)

33
Discussion / Re: regarding gatling/minigun
« on: June 14, 2008, 02:06:50 pm »
Trashman, please check your PM inbox if you haven't already.

Fal

34
Discussion / Re: regarding gatling/minigun
« on: June 14, 2008, 02:01:45 am »
I was thinking so, but thanks for the clarification  :)

35
Discussion / Re: regarding gatling/minigun
« on: June 14, 2008, 01:54:59 am »
Mattn, Winter, or BT is this similar to the current Machine gun in the game?

http://en.wikipedia.org/wiki/M249


36
Discussion / Re: Is the game complete?
« on: June 14, 2008, 01:31:37 am »
LMAO BT...NOPE...short, sweet and to the point. Jad, the game is still under development...but still very fun to play "as is" so give it a shot. Besides, you'll be better off for playing now and knowing a bit of "how to", for when the game is complete.

37
Offtopic / Re: What other games do you enjoy?
« on: June 13, 2008, 04:03:53 pm »
Explore, expand, exploit and exterminate...sounds good to me BT...guess we can dream about it huh?  :D

38
Offtopic / Re: What other games do you enjoy?
« on: June 13, 2008, 03:21:36 pm »
Yeah the game does have it's flaws...but it's just fun. I imagine a game with this plot ( but more fleshed out ), with a modern 3D space engine...maybe similar to X3 Reunion. Improve the storyline somewhat, remove some, but not all of the "campy" stuff ( a bit more ominous / serious ), improve the combat and ships...be a very COOL game. If you should need any help in beating the game...let me know and I'll PM you some tips and a few easter eggs I found after about the 3rd time though it :)

39
Offtopic / Re: What other games do you enjoy?
« on: June 13, 2008, 03:13:26 pm »
BT, I just beat Star Control 2 again after not playing for many years. For anyone who would like to play this golden oldie, here is a link to the project ( if your not already aware of it ) that will play on modern PC's. The game is identical ( with a few enhancements ) to the original 3DO / PC game of the early 90's.


Enjoy !!


http://sc2.sourceforge.net/

40
Feature Requests / Re: Can't walk up the stairs to UFO
« on: June 12, 2008, 11:41:13 pm »
Hey Dan...no head = no headache  :D

41
Artwork / Re: Armour types and their models - PHALANX
« on: June 12, 2008, 11:33:26 pm »
That black suit looks amazingly close, in both style and function to the suit worn by your team in Crysis. How interesting ;)

42
Discussion / Re: regarding gatling/minigun
« on: June 12, 2008, 11:23:47 pm »
Well...if such a weapon could be made to work, say in the time frame that we are talking about in 2084. Could this not be a vehicle mounted weapon, or held by someone wearing advanced power armor for a base defense scenario. If not...just scrap the whole idea to the waste basket and forget about it totally. Sounds like it may be more trouble than its worth in the long run. Here I was just getting used to the idea, of such a weapon being used possibly / hopefully for base defense  ;)

You sure it would be more difficult to produce this type of weapon ( since we already did it....bugs aside ), compared to making weapons we have no idea of how to manufacture like a hand held particle weapon? Regardless, this is my last thoughts on the issue...

I'm eagerly awaiting 2.3  ;)

43
Artwork / Re: Need a modeler?
« on: June 12, 2008, 11:10:01 pm »
Pretty hard to "research" alien armors, too eventually turn into human versions...if there is no alien armor in game being worn by the aliens for us to research ROFL :)

44
Discussion / Re: regarding gatling/minigun
« on: June 12, 2008, 10:56:28 pm »
Hmmm....the idea of the mini-gun for base defense is very intriguing, it would go a LONG way to denying easy corridor access in a base assault by any would be intruders. My thoughts are changing a bit on this...as if such a weapon was to be put into the game but for "specific" uses such as this...it could be a good thing. In regards to being able to make a MG plausible, it certainly would be less difficult than in mass producing hand held laser, plasma, or particle weapons...that much is surely true. Be interesting to have a vehicle mounted MG, guarding base entrances...or even wall mounted with motion sensors if such is even possible with this quake engine.

What about it Winter, BT? Any chance of getting a MG in the single player game for very specific uses as noted above, just not for any field work?

45
Feature Requests / Re: Can't walk up the stairs to UFO
« on: June 12, 2008, 02:42:38 pm »
 Too Funny  :D

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