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Discussion / Re: comment on new combat system
« on: September 17, 2013, 11:27:06 pm »
hm, i know what i should expect, yet it hurts to loose a guy that survived more than 50 battles yet
my point is that it was possible before the recent AI changes, even though it was hard. what really disturbs me on it is that aliens still can "sense" me without paying TUs, and with bigger range than i could using goggles. if - somewhen - aliens would hide on purpose and would play cooperatively death will be unavoidable, and not only for 1-2, but for more than half of the team.
the problem wont be half as big if i could use not only 12 soldiers, but lets say 20, even 15 would help big time. what kills me is the split into 4 teams that is required at one point to clear the area "behind" the entrance. at best i'd have 4 soldiers heading "right", 2 guarding the entrance "ahead" and 6 to the left, to be split into 2 teams. one of those 6 will use a distance weapon, so hardly can take part in reaction killing enemies that come around the corner. anyway, thats more a tactics thing now.
what i wrote this comment for initially was for 2 things:
1st: wanted to thank for better AI, even though not perfect
2nd: wanted to remind that esp. enemy base missions got much harder.
my point is that it was possible before the recent AI changes, even though it was hard. what really disturbs me on it is that aliens still can "sense" me without paying TUs, and with bigger range than i could using goggles. if - somewhen - aliens would hide on purpose and would play cooperatively death will be unavoidable, and not only for 1-2, but for more than half of the team.
the problem wont be half as big if i could use not only 12 soldiers, but lets say 20, even 15 would help big time. what kills me is the split into 4 teams that is required at one point to clear the area "behind" the entrance. at best i'd have 4 soldiers heading "right", 2 guarding the entrance "ahead" and 6 to the left, to be split into 2 teams. one of those 6 will use a distance weapon, so hardly can take part in reaction killing enemies that come around the corner. anyway, thats more a tactics thing now.
what i wrote this comment for initially was for 2 things:
1st: wanted to thank for better AI, even though not perfect
2nd: wanted to remind that esp. enemy base missions got much harder.