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Discussion / Re: First impressions on 2.6-dev / Premières impressions sur la version 2.6-dev
« on: December 22, 2019, 12:12:46 pm »
hehe, yeah. Producing goods in the game was never meant to be profitable, that would turn the game into an economy game which we did not wanted. Still I feel the need for a more realistic economy model, because the current system often just does not feel right, but it is not the most important topic and the design should be carefully done - so we don't end up with an abusable economy game -, therefore it get pushed back on the backlog for a while.
-geever
-geever